Aquaculture Simulator Cover

IGDB / 413032

Aquaculture Simulator

Indie Simulator Strategy
Aquaculture Simulator is a management simulation in which the player operates an indoor recirculating aquaculture facility. Two parallel economies run in the same hall: rainbow trout are raised to weight and sold by the kilogram for thin but predictable margins, while koi are valued by grade based on pattern, colour and body conformation. A young koi does not reveal its final quality. The game presents a range of po Vollständige Kurzbeschreibung anzeigen

Aquaculture Simulator is a management simulation in which the player operates an indoor recirculating aquaculture facility. Two parallel economies run in the same hall: rainbow trout are raised to weight and sold by the kilogram for thin but predictable margins, while koi are valued by grade based on pattern, colour and body conformation. A young koi does not reveal its final quality. The game presents a range of possible outcomes that narrows as the fish matures, forcing the player to decide whether an animal is worth feeding for up to two years before its value is known. Fish consume feed daily, so keeping low grade stock erodes profit. Water chemistry underpins both operations. Oxygen must be held within a corridor, as insufficient levels suffocate fish while excessive levels cause gas bubble disease. Ammonia rises with overfeeding, and a single temperature control separates the two species. Customer orders arrive as email on an in game terminal with a calendar and banking application, and missed pickup dates cost both money and reputation.

Weltdesign Open World StrukturSandbox

Detailanalyse / Spielprofil

Alles über Aquaculture Simulator: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext

Aquaculture Simulator is a management simulation in which the player operates an indoor recirculating aquaculture facility. Two parallel economies run in the same hall: rainbow trout are raised to weight and sold by the kilogram for thin but predictable margins, while koi are valued by grade based on pattern, colour and body conformation. A young koi does not reveal its final quality. The game presents a range of possible outcomes that narrows as the fish matures, forcing the player to decide whether an animal is worth feeding for up to two years before its value is known. Fish consume feed daily, so keeping low grade stock erodes profit. Water chemistry underpins both operations. Oxygen must be held within a corridor, as insufficient levels suffocate fish while excessive levels cause gas bubble disease. Ammonia rises with overfeeding, and a single temperature control separates the two species. Customer orders arrive as email on an in game terminal with a calendar and banking application, and missed pickup dates cost both money and reputation.

14 weitere Tags
Merkmal3d Merkmalanimals Merkmalaquarium Merkmalbreeding Merkmalbusiness simulation Merkmaleconomy Merkmalfarming Merkmalfish Merkmalfishing Merkmalindie developer Merkmalmanagement Merkmalonline coop Merkmalresource management Merkmaltycoon

Spielprofil / Klartext

Aquaculture Simulator: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
Nicht angegeben
Herausgeber
Nicht angegeben
Franchise
Eigenständig
02
So spielt es sich

Spielprofil

Modi
Nicht angegeben
Perspektive
First person
Themen
Business, Non-fiction, Sandbox
03
Wo & wann

Plattform-Veröffentlichungen

  • PC (Microsoft Windows) 2026

Preise / Shops

Aquaculture Simulator Preise und Angebote vergleichen

Preise beeinflussen niemals die Trefferrangfolge.

Noch kein Livepreis für dieses Spiel

Die 36 Preisquellen werden jetzt im Hintergrund geprüft. Gefundene Produktpreise erscheinen automatisch.

Physische Shop-Suche

Edition und Plattform gezielt suchen

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