Pin A Million Cover

IGDB / 413696

Pin A Million

Arcade Indie Pinball
Pin a Million is a pachinko/pinball roguelite in which players launch balls onto a board of pegs that can be permanently fused together into new, more powerful peg types. Over 30 base pegs combine into 41 unique fusions across three tiers, each rendered with its own hand-drawn visual effect rather than sprite sheets. A dynamic weather system and an eight-phase day/night and moon cycle influence gameplay, altering pe Show full summary

Pin a Million is a pachinko/pinball roguelite in which players launch balls onto a board of pegs that can be permanently fused together into new, more powerful peg types. Over 30 base pegs combine into 41 unique fusions across three tiers, each rendered with its own hand-drawn visual effect rather than sprite sheets. A dynamic weather system and an eight-phase day/night and moon cycle influence gameplay, altering peg behavior, ball physics, and which fusions are available. Each run is timed against a score quota; tickets earned by clearing quotas are spent on a persistent meta-progression skill tree that carries over between runs. The board occasionally shifts into short Pac-Man, Space Invaders, or Breakout-style minigames, and features a wheel-of-fortune bonus round and a dice-based last-chance mechanic when a ball is about to be lost. Streamers can connect their Twitch chat to let viewers trigger board effects through configurable chat commands. The game uses a CRT/arcade-cabinet visual style, supports gamepads, and is fully localized in German and English.

World design Nicht eindeutig StructureRoguelike

Deep dive / Spielprofil

Everything about Pin A Million: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Pin a Million is a pachinko/pinball roguelite in which players launch balls onto a board of pegs that can be permanently fused together into new, more powerful peg types. Over 30 base pegs combine into 41 unique fusions across three tiers, each rendered with its own hand-drawn visual effect rather than sprite sheets. A dynamic weather system and an eight-phase day/night and moon cycle influence gameplay, altering peg behavior, ball physics, and which fusions are available. Each run is timed against a score quota; tickets earned by clearing quotas are spent on a persistent meta-progression skill tree that carries over between runs. The board occasionally shifts into short Pac-Man, Space Invaders, or Breakout-style minigames, and features a wheel-of-fortune bonus round and a dice-based last-chance mechanic when a ball is about to be lost. Streamers can connect their Twitch chat to let viewers trigger board effects through configurable chat commands. The game uses a CRT/arcade-cabinet visual style, supports gamepads, and is fully localized in German and English.

5 weitere Tags
GenreSimulator Traitfusion Traitpachinko Traitroguelite Traittwitch integration

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Trailer

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Game profile / Plain language

Pin A Million: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Whitebeard Interactive
Publisher
Nicht angegeben
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric
Themes
Action
03
Wo & wann

Platform releases

  • Linux TBD
  • PC (Microsoft Windows) TBD

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