Podstakannik Rails Cover

IGDB / 417733

Podstakannik Rails

2026 Adventure Indie Simulator
Podstakannik Rails is a first-person social co-op game set aboard an overnight sleeper train. One to four players board the same car, take their berths, and spend the trip together. There are no quests, scores, or progression systems: the host sets the trip to 10, 15, or 20 minutes, the train pulls into the station when time runs out, and nothing carries over to the next trip. Players talk over proximity voice chat, Show full summary

Podstakannik Rails is a first-person social co-op game set aboard an overnight sleeper train. One to four players board the same car, take their berths, and spend the trip together. There are no quests, scores, or progression systems: the host sets the trip to 10, 15, or 20 minutes, the train pulls into the station when time runs out, and nothing carries over to the next trip. Players talk over proximity voice chat, so voices are clear inside a compartment and fade down the corridor. Around the car, they can fill a glass of tea at the samovar and carry it in a metal glass holder called a podstakannik, tune the radio by hand through the static, make up a berth and lie down for a nap, and work the reading lamps, ceiling lights, and compartment doors. Non-player characters include the sleeping car attendant, a police officer, and passengers who tell stories to anyone who sits down to listen, while the countryside passes outside the window by day or by night.

World design Nicht eindeutig Game modeCo-op Game modeMultiplayer

Deep dive / Spielprofil

Everything about Podstakannik Rails: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Podstakannik Rails is a first-person social co-op game set aboard an overnight sleeper train. One to four players board the same car, take their berths, and spend the trip together. There are no quests, scores, or progression systems: the host sets the trip to 10, 15, or 20 minutes, the train pulls into the station when time runs out, and nothing carries over to the next trip. Players talk over proximity voice chat, so voices are clear inside a compartment and fade down the corridor. Around the car, they can fill a glass of tea at the samovar and carry it in a metal glass holder called a podstakannik, tune the radio by hand through the static, make up a berth and lie down for a nap, and work the reading lamps, ceiling lights, and compartment doors. Non-player characters include the sleeping car attendant, a police officer, and passengers who tell stories to anyone who sits down to listen, while the countryside passes outside the window by day or by night.

10 weitere Tags
Trait1960s Trait1970s Trait1980s Traitin-game radio Traitnon-violent Traitproximity voice chat Traittea Traittrains Traitvoice chat Traitwalking simulator

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Trailer

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Game profile / Plain language

Podstakannik Rails: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Bobeek Games
Publisher
Bobeek Games
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Co-operative, Multiplayer, Single player
Perspective
First person
Themes
Nicht angegeben
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Oct 09, 2026

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