Edo no Kiba Cover

IGDB / 42389

Edo no Kiba

1993 Hack and slash/Beat 'em up
Tokyo, 2050 AD. Terrorists are running wild in the streets, and only one armored police officer is fast enough to hunt them down. In Edo no Kiba you are always moving forward, either running or walking (or, in some levels, flying), although you can still move around the screen as in most belt-scrolling games. Your avatar attacks by slashing to the right with his energy sword, and he can also hold his sword defensive Show full summary

Tokyo, 2050 AD. Terrorists are running wild in the streets, and only one armored police officer is fast enough to hunt them down. In Edo no Kiba you are always moving forward, either running or walking (or, in some levels, flying), although you can still move around the screen as in most belt-scrolling games. Your avatar attacks by slashing to the right with his energy sword, and he can also hold his sword defensively to deflect some bullets. By then holding forward and releasing attack he can throw the sword like a boomerang. He can also jump. A bomb follows the avatar around on any on-foot level that can be used to destroy all enemies onscreen at any time, and it will be replaced whenever a life is lost. Environments range from city streets to sewers and a flying battleship. Each level ends with a boss fight against an enemy that can withstand many attacks.

World design Nicht eindeutig GameplayCombat-focused

Deep dive / Spielprofil

Everything about Edo no Kiba: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Tokyo, 2050 AD. Terrorists are running wild in the streets, and only one armored police officer is fast enough to hunt them down. In Edo no Kiba you are always moving forward, either running or walking (or, in some levels, flying), although you can still move around the screen as in most belt-scrolling games. Your avatar attacks by slashing to the right with his energy sword, and he can also hold his sword defensively to deflect some bullets. By then holding forward and releasing attack he can throw the sword like a boomerang. He can also jump. A bomb follows the avatar around on any on-foot level that can be used to destroy all enemies onscreen at any time, and it will be replaced whenever a life is lost. Environments range from city streets to sewers and a flying battleship. Each level ends with a boss fight against an enemy that can withstand many attacks.

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Traitcyberpunk

Watch / Trailer

Gameplay Video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Edo no Kiba: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Riot
Publisher
Micro World
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view
Themes
Action, Science fiction
03
Wo & wann

Platform releases

  • Super Famicom Apr 12, 1993

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