Rise of the Robots Cover

IGDB / 4259

Rise of the Robots

1994 50 / 100 Fighting

A revolution in combat games - featuring a unique combat intelligence system that adapts to and learns your style of play! The first game with film-quality, controllable 3D graphics. Robot attack routines choreographed by a martial arts expert. Witness the first ever morphing character to appear in a computer game! Awesome cinematic link sequences.

World design Nicht eindeutig GameplayCombat-focused Game modeMultiplayer

Deep dive / Spielprofil

Everything about Rise of the Robots: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

A revolution in combat games - featuring a unique combat intelligence system that adapts to and learns your style of play! The first game with film-quality, controllable 3D graphics. Robot attack routines choreographed by a martial arts expert. Witness the first ever morphing character to appear in a computer game! Awesome cinematic link sequences.

1 weitere Tags
Traitrobots

Game profile / Plain language

Rise of the Robots: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Instinct Design, Mirage Technologies
Publisher
Absolute Entertainment, Time Warner Interactive, Philips Interactive Media, T&E Soft, Acclaim
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Side view
Themes
Science fiction
03
Wo & wann

Platform releases

  • 3DO Interactive Multiplayer 1995
  • DOS Nov 18, 1994
  • Arcade May 1995
  • Amiga Nov 18, 1994
  • Amiga CD32 Nov 18, 1994
  • Sega Mega Drive/Genesis Feb 1995
  • Philips CD-i TBD
  • Super Nintendo Entertainment System TBD

Prices / Stores

Compare Rise of the Robots prices and deals

Prices never affect your match ranking.

1 / 3