Shanghai: Triple-Threat Cover

IGDB / 4265

Shanghai: Triple-Threat

1994 Card & Board Game Puzzle
Another version of the ancient game of Mah-Jong. The player is presented with an arrangement of tiles, lined up together and stacked, with either 2 or 4 of each of an array of patterns. These must be removed by matching pairs, but only tiles which are visible and have a space to the left or right can be removed. This release in the Activision's Shanghai series includes three games along with the Classic Shanghai. In Show full summary

Another version of the ancient game of Mah-Jong. The player is presented with an arrangement of tiles, lined up together and stacked, with either 2 or 4 of each of an array of patterns. These must be removed by matching pairs, but only tiles which are visible and have a space to the left or right can be removed. This release in the Activision's Shanghai series includes three games along with the Classic Shanghai. In The Great Wall, the tiles are stacked vertically, and fall when lower tiles are removed, a lá Tetris. In Beijing, gaps are created to slide groups of tiles along. The Golden Tile sees two players attempt to clear a set layout at once. The Triple-theme continues with three game modes: Solitaire, 2-player "Pandamonium", and Arcade. Three themed tile sets complete the "Triple Threat".

World design Nicht eindeutig GameplayPuzzles Game modeMultiplayer

Deep dive / Spielprofil

Everything about Shanghai: Triple-Threat: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Another version of the ancient game of Mah-Jong. The player is presented with an arrangement of tiles, lined up together and stacked, with either 2 or 4 of each of an array of patterns. These must be removed by matching pairs, but only tiles which are visible and have a space to the left or right can be removed. This release in the Activision's Shanghai series includes three games along with the Classic Shanghai. In The Great Wall, the tiles are stacked vertically, and fall when lower tiles are removed, a lá Tetris. In Beijing, gaps are created to slide groups of tiles along. The Golden Tile sees two players attempt to clear a set layout at once. The Triple-theme continues with three game modes: Solitaire, 2-player "Pandamonium", and Arcade. Three themed tile sets complete the "Triple Threat".

2 weitere Tags
Traitbroadcast Traitsnes mouse support

Watch / Trailer

Gameplay Video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Shanghai: Triple-Threat: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Kuusou Kagaku, Success
Publisher
St. GIGA, Nintendo, SUNSOFT, Activision, Electronic Arts Victor, ASK Kodansha, Sony Computer Entertainment
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Bird view / Isometric
Themes
Action
03
Wo & wann

Platform releases

  • Sega Saturn Sep 25, 1999
  • Super Famicom Nov 17, 1995
  • 3DO Interactive Multiplayer Dec 16, 1994
  • Sega Saturn Feb 24, 1995
  • Arcade Aug 1995
  • FM Towns Aug 1995
  • PC-9800 Series Sep 14, 1995
  • 3DO Interactive Multiplayer Dec 13, 1994
  • PC-FX Mar 15, 1996
  • Satellaview Nov 15, 1998
  • Sharp X68000 Nov 26, 1994

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