Dark Angel: Vampire Apocalypse Cover

IGDB / 43607

Dark Angel: Vampire Apocalypse

2001 Role-playing (RPG)
Promising over 100 hours of gameplay, Dark Angel: Vampire Apocalypse is one of the longest adventures on the PlayStation 2. Set in the year 1640, players assume the role of Anna, the Dark Angel of Retribution. Though he was defeated a century ago, the monsters and demons faithful to the Shadow Lord have begun preparations for his resurrection. Anna has exactly one year to prepare for the battle with this demonic enti Vollständige Kurzbeschreibung anzeigen

Promising over 100 hours of gameplay, Dark Angel: Vampire Apocalypse is one of the longest adventures on the PlayStation 2. Set in the year 1640, players assume the role of Anna, the Dark Angel of Retribution. Though he was defeated a century ago, the monsters and demons faithful to the Shadow Lord have begun preparations for his resurrection. Anna has exactly one year to prepare for the battle with this demonic entity, and in this time she must explore three distinct villages and six unique battlegrounds, slaying all the creatures she comes across. An action-RPG that borrows elements from the likes of Diablo, Dark Angel: Vampire Apocalypse presents players with a wide array of equipment and an arsenal of weapons -- both, projectile-based and melee-oriented -- to collect. Weapons are bound to the controller's four face buttons, allowing players to combine items as desired. The requisite meters allow you to monitor health, spirit, and experience levels as well as your current stash of gold. Spanning three separate races, the hordes of monsters all succumb to different weapons you have at your disposal. Broadswords for example, are particularly effective against the Undead. The storyline is purposely non-existent, with nothing in the way of cut-scenes, and minimal character interaction to reveal more of the plot. Players are free to do as the please with little in terms of specific objectives to complete. You simply have to build Anna's abilities for the duration of a year, and ensure that she will be strong enough when the time comes for her to face the Shadow Lord.

Weltdesign Nicht eindeutig GameplayRollenspiel

Detailanalyse / Spielprofil

Alles über Dark Angel: Vampire Apocalypse: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext
Promising over 100 hours of gameplay, Dark Angel: Vampire Apocalypse is one of the longest adventures on the PlayStation 2. Set in the year 1640, players assume the role of Anna, the Dark Angel of Retribution. Though he was defeated a century ago, the monsters and demons faithful to the Shadow Lord have begun preparations for his resurrection. Anna has exactly one year to prepare for the battle with this demonic entity, and in this time she must explore three distinct villages and six unique battlegrounds, slaying all the creatures she comes across. An action-RPG that borrows elements from the likes of Diablo, Dark Angel: Vampire Apocalypse presents players with a wide array of equipment and an arsenal of weapons -- both, projectile-based and melee-oriented -- to collect. Weapons are bound to the controller's four face buttons, allowing players to combine items as desired. The requisite Vollständige Beschreibung anzeigen

Promising over 100 hours of gameplay, Dark Angel: Vampire Apocalypse is one of the longest adventures on the PlayStation 2. Set in the year 1640, players assume the role of Anna, the Dark Angel of Retribution. Though he was defeated a century ago, the monsters and demons faithful to the Shadow Lord have begun preparations for his resurrection. Anna has exactly one year to prepare for the battle with this demonic entity, and in this time she must explore three distinct villages and six unique battlegrounds, slaying all the creatures she comes across. An action-RPG that borrows elements from the likes of Diablo, Dark Angel: Vampire Apocalypse presents players with a wide array of equipment and an arsenal of weapons -- both, projectile-based and melee-oriented -- to collect. Weapons are bound to the controller's four face buttons, allowing players to combine items as desired. The requisite meters allow you to monitor health, spirit, and experience levels as well as your current stash of gold. Spanning three separate races, the hordes of monsters all succumb to different weapons you have at your disposal. Broadswords for example, are particularly effective against the Undead. The storyline is purposely non-existent, with nothing in the way of cut-scenes, and minimal character interaction to reveal more of the plot. Players are free to do as the please with little in terms of specific objectives to complete. You simply have to build Anna's abilities for the duration of a year, and ensure that she will be strong enough when the time comes for her to face the Shadow Lord.

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Merkmalvampire

Spielprofil / Klartext

Dark Angel: Vampire Apocalypse: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

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Studios & Rechte

Studio & Veröffentlichung

Entwickler
Metro3D
Herausgeber
Metro3D
Franchise
Eigenständig
02
So spielt es sich

Spielprofil

Modi
Nicht angegeben
Perspektive
Nicht angegeben
Themen
Action
03
Wo & wann

Plattform-Veröffentlichungen

  • PlayStation 2 Aug 13, 2001

Preise / Shops

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