Medieval: Total War Cover

IGDB / 437

Medieval: Total War

2002 86 / 100 Real Time Strategy (RTS) Strategy Tactical
Experience the middle Ages in all their blood-soaked magnificence. From the lush grasslands of Western Europe to the arid deserts of Northern Africa, from the first Crusade to the fall of Constantinople, implement diplomacy, utilize trade, espionage and assassinations, spread your religion and wage total war in order to expand your influence and secure your reign as you build a dynastic empire to stretch across four Vollständige Kurzbeschreibung anzeigen

Experience the middle Ages in all their blood-soaked magnificence. From the lush grasslands of Western Europe to the arid deserts of Northern Africa, from the first Crusade to the fall of Constantinople, implement diplomacy, utilize trade, espionage and assassinations, spread your religion and wage total war in order to expand your influence and secure your reign as you build a dynastic empire to stretch across four centuries. Total War is the follow on from 2000’s Shogun- Total War. As with Shogun the game is split into two sections – the turn-based campaign map wherein the player is required to make strategic decisions, recruit and move armies, besiege settlements, fight naval battles and employ agents such as emissaries, spies and assassins to aid with diplomacy, offer alliances or bribes, or execute rather more clandestine actions. Religion is important in the game and whether a faction is Muslim, Orthodox or Christian will affect allegiances and public loyalty – as a catholic nation the player must carry out the wishes of the Papal States, embarking on a holy war if need be or else run the risk of excommunication. If public order and loyalty should fall too low in a particular region a rebellion or a civil war may occur – in these situations the player may decide to side with the rebels or the current rulers to quell the rebellion or overthrow a tyrannous regime-

Weltdesign Nicht eindeutig SpielmodusMultiplayer

Detailanalyse / Spielprofil

Alles über Medieval: Total War: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext
Experience the middle Ages in all their blood-soaked magnificence. From the lush grasslands of Western Europe to the arid deserts of Northern Africa, from the first Crusade to the fall of Constantinople, implement diplomacy, utilize trade, espionage and assassinations, spread your religion and wage total war in order to expand your influence and secure your reign as you build a dynastic empire to stretch across four centuries. Total War is the follow on from 2000’s Shogun- Total War. As with Shogun the game is split into two sections – the turn-based campaign map wherein the player is required to make strategic decisions, recruit and move armies, besiege settlements, fight naval battles and employ agents such as emissaries, spies and assassins to aid with diplomacy, offer alliances or bribes, or execute rather more clandestine actions. Religion is important in the game and whether a fa Vollständige Beschreibung anzeigen

Experience the middle Ages in all their blood-soaked magnificence. From the lush grasslands of Western Europe to the arid deserts of Northern Africa, from the first Crusade to the fall of Constantinople, implement diplomacy, utilize trade, espionage and assassinations, spread your religion and wage total war in order to expand your influence and secure your reign as you build a dynastic empire to stretch across four centuries. Total War is the follow on from 2000’s Shogun- Total War. As with Shogun the game is split into two sections – the turn-based campaign map wherein the player is required to make strategic decisions, recruit and move armies, besiege settlements, fight naval battles and employ agents such as emissaries, spies and assassins to aid with diplomacy, offer alliances or bribes, or execute rather more clandestine actions. Religion is important in the game and whether a faction is Muslim, Orthodox or Christian will affect allegiances and public loyalty – as a catholic nation the player must carry out the wishes of the Papal States, embarking on a holy war if need be or else run the risk of excommunication. If public order and loyalty should fall too low in a particular region a rebellion or a civil war may occur – in these situations the player may decide to side with the rebels or the current rulers to quell the rebellion or overthrow a tyrannous regime-

SpielmodusMultiplayer GenreReal Time Strategy (RTS) GenreStrategy GenreTactical Thema4X (explore, expand, exploit, and exterminate) ThemaFantasy ThemaHistorical
15 weitere Tags
GenreTurn-based strategy (TBS) ThemaWarfare Merkmalchristianity Merkmalhorse Merkmalhuman Merkmalmacromanagement Merkmalmedieval Merkmalmicromanagement Merkmalmorale Merkmaloriginal soundtrack release Merkmalrivaling factions Merkmalsupply and demand Merkmalthe crusades Merkmalturn-based Merkmalwar

Ansehen / Trailer

Trailer

Trailer-Metadaten von IGDB, Wiedergabe über YouTube im erweiterten Datenschutzmodus.

Spielprofil / Klartext

Medieval: Total War: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
The Creative Assembly
Herausgeber
Activision
Franchise
Total War
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspektive
Bird view / Isometric, Text
Themen
4X (explore, expand, exploit, and exterminate), Fantasy, Historical, Warfare
03
Wo & wann

Plattform-Veröffentlichungen

  • PC (Microsoft Windows) Aug 19, 2002
  • PC (Microsoft Windows) Aug 30, 2002

Preise / Shops

Medieval: Total War Preise und Angebote vergleichen

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