NHL Rivals 2004 Cover

IGDB / 45126

NHL Rivals 2004

2003 Sport
NHL Rivals 2004 is the first NHL title for the Xbox, developed by MGS (Microsoft Game Studios), and the second title developed under the XSN Sports banner - the development team's first foray into hockey on console. At the time of its release, the visuals in this game were its major selling point, with each player's face mapped onto their model ingame. The game features a fully animated polygonal crowd, tons of moti Vollständige Kurzbeschreibung anzeigen

NHL Rivals 2004 is the first NHL title for the Xbox, developed by MGS (Microsoft Game Studios), and the second title developed under the XSN Sports banner - the development team's first foray into hockey on console. At the time of its release, the visuals in this game were its major selling point, with each player's face mapped onto their model ingame. The game features a fully animated polygonal crowd, tons of motion-captured animations, NHL licensed players, teams and arenas. The look and feel of the game are much different than games like EA's NHL series. This was also the first hockey game on Xbox that let players play in online tournaments and leagues over Xbox Live and XSN Sports. Rosters were updated as the season went on via content downloads over Xbox Live, though were only available for a limited time. Rivals 2004 features the gameplay mode of 3-on-3 pond hockey. This pickup-game style of play is meant for those who prefer instant action, and it can also be played over Xbox Live. Players can connect and join in on a recreational game intended to simulate the fun pickup games that many people played as kids. The gameplay is arcade-like, with fast play and quick passing via a button or in specific directions using the analog stick.

Weltdesign Nicht eindeutig SpielgefühlAnspruchsvoll

Detailanalyse / Spielprofil

Alles über NHL Rivals 2004: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext
NHL Rivals 2004 is the first NHL title for the Xbox, developed by MGS (Microsoft Game Studios), and the second title developed under the XSN Sports banner - the development team's first foray into hockey on console. At the time of its release, the visuals in this game were its major selling point, with each player's face mapped onto their model ingame. The game features a fully animated polygonal crowd, tons of motion-captured animations, NHL licensed players, teams and arenas. The look and feel of the game are much different than games like EA's NHL series. This was also the first hockey game on Xbox that let players play in online tournaments and leagues over Xbox Live and XSN Sports. Rosters were updated as the season went on via content downloads over Xbox Live, though were only available for a limited time. Rivals 2004 features the gameplay mode of 3-on-3 pond hockey. This pickup Vollständige Beschreibung anzeigen

NHL Rivals 2004 is the first NHL title for the Xbox, developed by MGS (Microsoft Game Studios), and the second title developed under the XSN Sports banner - the development team's first foray into hockey on console. At the time of its release, the visuals in this game were its major selling point, with each player's face mapped onto their model ingame. The game features a fully animated polygonal crowd, tons of motion-captured animations, NHL licensed players, teams and arenas. The look and feel of the game are much different than games like EA's NHL series. This was also the first hockey game on Xbox that let players play in online tournaments and leagues over Xbox Live and XSN Sports. Rosters were updated as the season went on via content downloads over Xbox Live, though were only available for a limited time. Rivals 2004 features the gameplay mode of 3-on-3 pond hockey. This pickup-game style of play is meant for those who prefer instant action, and it can also be played over Xbox Live. Players can connect and join in on a recreational game intended to simulate the fun pickup games that many people played as kids. The gameplay is arcade-like, with fast play and quick passing via a button or in specific directions using the analog stick.

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Spielprofil / Klartext

NHL Rivals 2004: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
Nicht angegeben
Herausgeber
Nicht angegeben
Franchise
NHL
02
So spielt es sich

Spielprofil

Modi
Nicht angegeben
Perspektive
Nicht angegeben
Themen
Nicht angegeben
03
Wo & wann

Plattform-Veröffentlichungen

  • Xbox Dec 18, 2003

Preise / Shops

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