Ghostbusters Cover

IGDB / 4534

Ghostbusters

1990 44 / 100 Plattform Shooter
Ghostbusters was published by Sega and developed by Compile for the Mega Drive/Genesis on June 29, 1990. It is unrelated to the earlier Activision game (though their name still appears in the copyright screen), and is instead a run and gun game in which the player takes control of squat cartoon representations of three of the four Ghostbusters from the movie, with the noticeable absence of Winston Zeddemore. Four lev Vollständige Kurzbeschreibung anzeigen

Ghostbusters was published by Sega and developed by Compile for the Mega Drive/Genesis on June 29, 1990. It is unrelated to the earlier Activision game (though their name still appears in the copyright screen), and is instead a run and gun game in which the player takes control of squat cartoon representations of three of the four Ghostbusters from the movie, with the noticeable absence of Winston Zeddemore. Four levels are available initially; after they are completed, a fifth level is unlocked, followed by a sixth and final level. Each level contains a number (usually two) of mid-bosses known as "middle ghosts"; after a middle ghost is defeated, it turns into a small green ghost which can be captured for extra money by luring it over a ghost trap. Between levels, money can be used to buy powerups, such as a 3-way shot or recovery items.

Weltdesign Nicht eindeutig StimmungHorror GameplayKampf-fokussiert

Detailanalyse / Spielprofil

Alles über Ghostbusters: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext

The Ghostbusters are down on their luck due to lack of ghost activity, when suddenly several calls begin to pour in from around the city, including the eventual reappearance of the Stay Puft Marshmallow Man (although dialogue indicates it is not the same one from the movie). After each case, a piece of a stone tablet is collected. The three Ghostbusters piece together the mysterious tablet, inadvertently opening a portal to "the evil world" and releasing a horde of ghosts. In the end, though, the Ghostbusters manage to defeat Janna, the God of Darkness, and retrieve a mystical gem from the evil world. They combine the gem with the tablet to close the portal, and save the city.

9 weitere Tags
ThemaHorror ThemaScience fiction Merkmalanthropomorphism Merkmalbased on - movie Merkmalghostbusting Merkmalghosts Merkmallicensed game Merkmalrun and gun Merkmaltie-in

Spielprofil / Klartext

Ghostbusters: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
Nicht angegeben
Herausgeber
Tec Toy
Franchise
Ghostbusters
02
So spielt es sich

Spielprofil

Modi
Single player
Perspektive
Side view
Themen
Action, Comedy, Fantasy, Horror, Science fiction
03
Wo & wann

Plattform-Veröffentlichungen

  • Sega Mega Drive/Genesis Jun 29, 1990
  • Sega Mega Drive/Genesis Aug 27, 1991

Preise / Shops

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