Fantasia Cover

IGDB / 45587

Fantasia

1991 58 / 100 Adventure
In the single-player game, the player controls Mickey Mouse as the Sorcerer's Apprentice through various side-scrolling levels in an attempt to collect musical notes that somehow went missing whilst he was asleep. Each of the four levels were based on amalgamations of the segments of Fantasia, each one around the elements: water (The Sorcerer's Apprentice, Dance of the Reed Flutes and Arabian Dance), earth (The Rite Show full summary

In the single-player game, the player controls Mickey Mouse as the Sorcerer's Apprentice through various side-scrolling levels in an attempt to collect musical notes that somehow went missing whilst he was asleep. Each of the four levels were based on amalgamations of the segments of Fantasia, each one around the elements: water (The Sorcerer's Apprentice, Dance of the Reed Flutes and Arabian Dance), earth (The Rite of Spring), air (Russian Dance, Pastoral Symphony and Dance of the Hours) and fire (Night on Bald Mountain, Toccata and Fugue in D Minor). The player defeats various enemies by jumping on them or by collecting magical bubbles that could be used to shoot at enemies as projectiles. In each level, the player collects a certain number of hidden magical notes in order for the song to play once again.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Fantasia: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

In the single-player game, the player controls Mickey Mouse as the Sorcerer's Apprentice through various side-scrolling levels in an attempt to collect musical notes that somehow went missing whilst he was asleep. Each of the four levels were based on amalgamations of the segments of Fantasia, each one around the elements: water (The Sorcerer's Apprentice, Dance of the Reed Flutes and Arabian Dance), earth (The Rite of Spring), air (Russian Dance, Pastoral Symphony and Dance of the Hours) and fire (Night on Bald Mountain, Toccata and Fugue in D Minor). The player defeats various enemies by jumping on them or by collecting magical bubbles that could be used to shoot at enemies as projectiles. In each level, the player collects a certain number of hidden magical notes in order for the song to play once again.

Game profile / Plain language

Fantasia: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Infogrames
Publisher
Tec Toy, Sega
Franchise
Disney, Mickey Mouse
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Nicht angegeben
Themes
Fantasy
03
Wo & wann

Platform releases

  • Sega Mega Drive/Genesis Jan 01, 2000
  • Sega Mega Drive/Genesis 1991
  • Sega Mega Drive/Genesis Nov 22, 1991
  • Sega Mega Drive/Genesis Aug 1991

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