Mario Teaches Typing 2 Cover

IGDB / 46445

Mario Teaches Typing 2

1996
Mario Teaches Typing 2 is the sequel to Mario Teaches Typing. It includes several new features, including a certificate of achievement, a keyboard that is color-coded for easy reference, an on-screen keyboard, specially customizable lesson plans, and new levels. Additionally, Mario's face also makes small talk with the player throughout the levels. Many of Mario's face's antics in this game are cultural references. T Show full summary

Mario Teaches Typing 2 is the sequel to Mario Teaches Typing. It includes several new features, including a certificate of achievement, a keyboard that is color-coded for easy reference, an on-screen keyboard, specially customizable lesson plans, and new levels. Additionally, Mario's face also makes small talk with the player throughout the levels. Many of Mario's face's antics in this game are cultural references. This is also the last educational Mario game to be released.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Mario Teaches Typing 2: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Mario and Luigi were walking by Bowser's Castle one day when they come across the Magical Typewriter floating in the air. Curious, Mario attempts to type on it. However, he proves to be a terrible typist. Before Mario can go on any further, the Magical Typewriter explodes. In place of the typewriter is a scroll, which is also floating in the air. Mario takes the typewriter and sees a picture of three pieces of the Magical Typewriter. Mario and Luigi decide to recover all of the pieces and improve Mario's typing skills.

4 weitere Tags
Traitedutainment Traitkid friendly Traitsequel Traitword game

Watch / Trailer

Gameplay Video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Mario Teaches Typing 2: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Interplay Productions
Publisher
Interplay Productions
Franchise
Mario
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
First person, Side view, Text
Themes
Educational
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Oct 31, 1996
  • Mac Oct 31, 1996

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