Gadget Twins Cover

IGDB / 46691

Gadget Twins

1992 Adventure Shooter
Late one night, the malevolent Thump enters the Gadget Kingdom's castle and steals the Gadget King's gem. The king wakes up the next morning to find that his gem was stolen. The king then summons Bop and Bump to reclaim his stolen possession from Thump. Gameplay consists of flying through six air and water levels: Gadget Bay, Zeppelin Attack, The Lost City, Sub Attack, The Crystal Lake and Thump's World. Although th Vollständige Kurzbeschreibung anzeigen

Late one night, the malevolent Thump enters the Gadget Kingdom's castle and steals the Gadget King's gem. The king wakes up the next morning to find that his gem was stolen. The king then summons Bop and Bump to reclaim his stolen possession from Thump. Gameplay consists of flying through six air and water levels: Gadget Bay, Zeppelin Attack, The Lost City, Sub Attack, The Crystal Lake and Thump's World. Although the game continually scrolls throughout its stages, the player can fly in all directions on the screen. Bop and Bump come equipped with a spring glove mechanism that lets the player punch either up, down, right or left, which is used to defeat enemies. Defeated enemies drop coins. There are also chests littered throughout the stages which contain coins also. These coins can be spent at a shop where the player can purchase upgrades. The game also contains bonus stages where the objective is to open all the chests in a limited amount of time.

Weltdesign Nicht eindeutig GameplayKampf-fokussiert SpielmodusKoop SpielmodusMultiplayer

Detailanalyse / Spielprofil

Alles über Gadget Twins: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext

Late one night, the malevolent Thump enters the Gadget Kingdom's castle and steals the Gadget King's gem. The king wakes up the next morning to find that his gem was stolen. The king then summons Bop and Bump to reclaim his stolen possession from Thump. Gameplay consists of flying through six air and water levels: Gadget Bay, Zeppelin Attack, The Lost City, Sub Attack, The Crystal Lake and Thump's World. Although the game continually scrolls throughout its stages, the player can fly in all directions on the screen. Bop and Bump come equipped with a spring glove mechanism that lets the player punch either up, down, right or left, which is used to defeat enemies. Defeated enemies drop coins. There are also chests littered throughout the stages which contain coins also. These coins can be spent at a shop where the player can purchase upgrades. The game also contains bonus stages where the objective is to open all the chests in a limited amount of time.

2 weitere Tags
Merkmalflight Merkmalside-scrolling

Ansehen / Trailer

Trailer

Trailer-Metadaten von IGDB, Wiedergabe über YouTube im erweiterten Datenschutzmodus.

Spielprofil / Klartext

Gadget Twins: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
Imagitec Design
Herausgeber
GameTek, Inc., Piko Interactive
Franchise
Eigenständig
02
So spielt es sich

Spielprofil

Modi
Co-operative, Multiplayer, Single player
Perspektive
Side view
Themen
Action
03
Wo & wann

Plattform-Veröffentlichungen

  • Sega Mega Drive/Genesis Sep 13, 1992
  • PC (Microsoft Windows) Aug 20, 2019

Preise / Shops

Gadget Twins Preise und Angebote vergleichen

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Edition und Plattform gezielt suchen

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