Venom Strikes Back Cover

IGDB / 47181

Venom Strikes Back

1988 Arcade Platform Shooter
Matt sets out for the moon where he must overcome the defences of V.E.N.O.M.'s base, rescue his son and steal a rocket back to earth. In his quest he is helped by special masks that give him special powers. For example one mask will give Matt the ability to shoot bullets others will allow him to fly, pass through solid objects, float across bodies of water, have temporary invulnerability and so on. However, Matt can Show full summary

Matt sets out for the moon where he must overcome the defences of V.E.N.O.M.'s base, rescue his son and steal a rocket back to earth. In his quest he is helped by special masks that give him special powers. For example one mask will give Matt the ability to shoot bullets others will allow him to fly, pass through solid objects, float across bodies of water, have temporary invulnerability and so on. However, Matt can only carry four masks and can only use one mask at a time. Each mask has just 99 units of energy, or bullets, and this number is reduced each time the mask is used so eventually the mask will need replacing.

World design Nicht eindeutig GameplayCombat-focused

Deep dive / Spielprofil

Everything about Venom Strikes Back: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Matt Trakker receives a message oh the MASK computer - "We have kidnapped Scott Trakker and are holding him to ransom on the moon. Unless you surrender your entire forces to Venom, you will never see him again. Signed Miles Mayhem." Matt is faced with a terrible dilemma. To agree to VENOM'S demands would give them total control over the Peaceful Nations Alliance, but to ignore their demands would surely mean Scott's life. Can you, as Matt Trakker, rescue Scott and return him safely to Earth?

1 weitere Tags
Traitbased on - tv show

Game profile / Plain language

Venom Strikes Back: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Gremlin Graphics Software Ltd.
Publisher
Gremlin Graphics Software Ltd.
Franchise
MASK
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view
Themes
Action, Science fiction
03
Wo & wann

Platform releases

  • MSX 1988
  • Commodore C64/128/MAX Dec 01, 1988
  • Amstrad CPC 1988
  • ZX Spectrum 1988

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