Rocketball Cover

IGDB / 47184

Rocketball

1985 Arcade Sport
Rocketball is based on the futuristic sports movie Rollerball, released in 1975. The computer game is similar to Roller Derby in that two teams on roller skates travel counter-clockwise around a banked, circular track. The object of the game is to score points by throwing a softball-sized metal ball into a cone-shaped goal target inset into the wall of the arena. Balls are fired into play, in the same direction playe Show full summary

Rocketball is based on the futuristic sports movie Rollerball, released in 1975. The computer game is similar to Roller Derby in that two teams on roller skates travel counter-clockwise around a banked, circular track. The object of the game is to score points by throwing a softball-sized metal ball into a cone-shaped goal target inset into the wall of the arena. Balls are fired into play, in the same direction players skate, by cannons when play begins and to restart play after the ball rolls out of play or a goal is scored.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Rocketball: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Rocketball is based on the futuristic sports movie Rollerball, released in 1975. The computer game is similar to Roller Derby in that two teams on roller skates travel counter-clockwise around a banked, circular track. The object of the game is to score points by throwing a softball-sized metal ball into a cone-shaped goal target inset into the wall of the arena. Balls are fired into play, in the same direction players skate, by cannons when play begins and to restart play after the ball rolls out of play or a goal is scored.

GenreArcade GenreSport ThemeScience fiction

Watch / Trailer

Gameplay Video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Rocketball: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
IJK Software
Publisher
IJK Software
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view
Themes
Science fiction
03
Wo & wann

Platform releases

  • Commodore C64/128/MAX Feb 01, 1985
  • Amstrad CPC 1986

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