Power Blade 2 Cover

IGDB / 48223

Power Blade 2

1992 79 / 100 Platform
Time to sharpen the blade! NOVA is suddenly called to take action against a cyborg army. The Delta Foundation has developed a line of fighting robots that pose a threat to national security. NOVA has been picked to eliminate the danger by destroying the Delta Foundation - all five locations. Fortunately, he will be using different suits which give him the ability to walk on ceilings, swim long distances, and fly - no Show full summary

Time to sharpen the blade! NOVA is suddenly called to take action against a cyborg army. The Delta Foundation has developed a line of fighting robots that pose a threat to national security. NOVA has been picked to eliminate the danger by destroying the Delta Foundation - all five locations. Fortunately, he will be using different suits which give him the ability to walk on ceilings, swim long distances, and fly - not to mention the latest top secret suit. And of course, NOVA will be wielding the ancient Power Blade, a weapon of art and science. He must draw on all his skills and cunning to defeat these near-perfect fighting machines!

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Power Blade 2: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Time to sharpen the blade! NOVA is suddenly called to take action against a cyborg army. The Delta Foundation has developed a line of fighting robots that pose a threat to national security. NOVA has been picked to eliminate the danger by destroying the Delta Foundation - all five locations. Fortunately, he will be using different suits which give him the ability to walk on ceilings, swim long distances, and fly - not to mention the latest top secret suit. And of course, NOVA will be wielding the ancient Power Blade, a weapon of art and science. He must draw on all his skills and cunning to defeat these near-perfect fighting machines!

Game profile / Plain language

Power Blade 2: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Taito, Natsume Co., Ltd.
Publisher
Taito
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view
Themes
Nicht angegeben
03
Wo & wann

Platform releases

  • Family Computer TBD
  • Nintendo Entertainment System Oct 29, 1992

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