Last Armageddon Cover

IGDB / 48436

Last Armageddon

1988 Adventure Role-playing (RPG)
The humans who breathed the toxin-filled air on the Earth's surface became one with the Earth and kept dissolving. The history of humanity ended and dominion of the planet returned to the demons. These mutant creatures did not depend on oxygen to survive. Therefore, they were able to breathe the air and use the land.Meanwhile, an army of robots wage World War IV against the demons in order to conquer what is now know Show full summary

The humans who breathed the toxin-filled air on the Earth's surface became one with the Earth and kept dissolving. The history of humanity ended and dominion of the planet returned to the demons. These mutant creatures did not depend on oxygen to survive. Therefore, they were able to breathe the air and use the land.Meanwhile, an army of robots wage World War IV against the demons in order to conquer what is now known as Makai - the Demon World. These robots came to the planet on a wave of energy that created an explosion that turned the world into a wasteland. Much later in the game, concurrent themes including Adolf Hitler, war, creating a perfect race of people, and the destruction of humanity in the year 1999 are revealed to the player inside one of the robot's main bases. Can the demons gain dominion on the humans' old planet or will robots enforce impose a millennium of logic and dictatorial force throughout Makai? Playing as the robots is not an option that is open to the player. Therefore, the player must take advantage of his or her mutant army and crush the robot invaders. This game builds on the fear of robot domination of the world that has been featured greatly in movies from The Terminator to Terminator Salvation. The gameplay is similar to Final Fantasy as the turn-based fights are viewed from a third-person perspective.

World design Linear GameplayRole-playing

Deep dive / Spielprofil

Everything about Last Armageddon: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context
The humans who breathed the toxin-filled air on the Earth's surface became one with the Earth and kept dissolving. The history of humanity ended and dominion of the planet returned to the demons. These mutant creatures did not depend on oxygen to survive. Therefore, they were able to breathe the air and use the land.Meanwhile, an army of robots wage World War IV against the demons in order to conquer what is now known as Makai - the Demon World. These robots came to the planet on a wave of energy that created an explosion that turned the world into a wasteland. Much later in the game, concurrent themes including Adolf Hitler, war, creating a perfect race of people, and the destruction of humanity in the year 1999 are revealed to the player inside one of the robot's main bases. Can the demons gain dominion on the humans' old planet or will robots enforce impose a millennium of logic and Show full description

The humans who breathed the toxin-filled air on the Earth's surface became one with the Earth and kept dissolving. The history of humanity ended and dominion of the planet returned to the demons. These mutant creatures did not depend on oxygen to survive. Therefore, they were able to breathe the air and use the land.Meanwhile, an army of robots wage World War IV against the demons in order to conquer what is now known as Makai - the Demon World. These robots came to the planet on a wave of energy that created an explosion that turned the world into a wasteland. Much later in the game, concurrent themes including Adolf Hitler, war, creating a perfect race of people, and the destruction of humanity in the year 1999 are revealed to the player inside one of the robot's main bases. Can the demons gain dominion on the humans' old planet or will robots enforce impose a millennium of logic and dictatorial force throughout Makai? Playing as the robots is not an option that is open to the player. Therefore, the player must take advantage of his or her mutant army and crush the robot invaders. This game builds on the fear of robot domination of the world that has been featured greatly in movies from The Terminator to Terminator Salvation. The gameplay is similar to Final Fantasy as the turn-based fights are viewed from a third-person perspective.

58 weitere Tags
Trait2.5d Traitalchemy Traitalien invasion Traitaliens Traitancient advanced civilization technology Traitanti-hero Traitanti-villain Traitapocalypse Traitarcheology Traitarmageddon Traitartifacts Traitattributes Traitbloody Traitbreaking the fourth wall Traitcompact disc Traitcustomizable characters Traitcustomization Traitday/night cycle Traitdemonic protagonist Traitdinosaurs Traitdystopian Traitevolution Traitexplosion Traitextinction Traitfan translation - english Traitflight Traitfusion Traithistorical figures in fictional settings Traithostile a.i. Traithuman Traitleveling up Traitmagic Traitminotaurs Traitnazis Traitnot-so-bad guys Traitoverworld Traitparty system Traitplanet destruction Traitplot twist Traitpost-apocalyptic Traitracism Traitreluctant hero Traitretro future Traitrivaling factions Traitrobots Traitscripted events Traitself-referential humor Traitskeletons Traitsouls as currency Traitstat tracking Traitturn-based Traitufo Traitundead Traitvillain Traitvillain turned good Traitwar Traitworld map Traitworld war ii - ww2

Game profile / Plain language

Last Armageddon: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
BrainGrey
Publisher
BrainGrey, Yutaka
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric, First person
Themes
Science fiction
03
Wo & wann

Platform releases

  • Family Computer Dec 10, 1990
  • PC-8800 Series 1988
  • Turbografx-16/PC Engine CD Aug 30, 1990
  • PC-9800 Series 1990
  • MSX 1988
  • Sharp X68000 Mar 01, 1989
  • FM Towns Jul 1989
  • MSX2 TBD
  • Sharp X1 Aug 1988

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