Gradius: The Interstellar Assault Cover

IGDB / 48996

Gradius: The Interstellar Assault

1991 69 / 100 Shooter
Gradius: The Interstellar Assault retains the traditional horizontal scrolling gameplay from the Gradius series. Once again the player takes control of the Vic Viper and flies through five different stages destroying Bacterion's army. The game retains the traditional power-up bar from the original Gradius. The player can speed-up multiple times, use missiles, shoot double firepower or lasers, use several options at Show full summary

Gradius: The Interstellar Assault retains the traditional horizontal scrolling gameplay from the Gradius series. Once again the player takes control of the Vic Viper and flies through five different stages destroying Bacterion's army. The game retains the traditional power-up bar from the original Gradius. The player can speed-up multiple times, use missiles, shoot double firepower or lasers, use several options at a time and use the classic shield (although it is referred to as a forcefield). However, before each game is started or continued, the player is given a "Weapon Select" screen. Here the player can choose between one of three settings for the missiles, double firepower, and lasers.

World design Nicht eindeutig GameplayCombat-focused

Deep dive / Spielprofil

Everything about Gradius: The Interstellar Assault: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Gradius: The Interstellar Assault retains the traditional horizontal scrolling gameplay from the Gradius series. Once again the player takes control of the Vic Viper and flies through five different stages destroying Bacterion's army. The game retains the traditional power-up bar from the original Gradius. The player can speed-up multiple times, use missiles, shoot double firepower or lasers, use several options at a time and use the classic shield (although it is referred to as a forcefield). However, before each game is started or continued, the player is given a "Weapon Select" screen. Here the player can choose between one of three settings for the missiles, double firepower, and lasers.

13 weitere Tags
Traitauto-saving Traitcheckpoints Traitcollectibles Traitdeath Traitexplosion Traithigh score Traitnintendo switch online Traitplanet jumping Traitplatform exclusive Traitshoot 'em up Traitside-scrolling Traitupgradeable vehicles Traitupgradeable weapons

Watch / Trailer

Gameplay video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Gradius: The Interstellar Assault: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Nicht angegeben
Publisher
Konami
Franchise
Gradius
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view
Themes
Action, Science fiction
03
Wo & wann

Platform releases

  • Game Boy Jan 1992
  • Game Boy Aug 09, 1991
  • Game Boy 1992

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