Pac-Attack Cover

IGDB / 49033

Pac-Attack

1993 57 / 100 Puzzle
Based on Namco's Japanese-only arcade puzzler Cosmo Gang the Puzzle, Pac-Attack is similar to many block-dropping puzzle games from the time, such as Puyo Puyo. The objective of the game is to place ghosts and blocks that are arranged in a three part L-shaped piece, so that Pac-Man, after three or more pieces (who replaces one of the parts), can eat as many ghosts as possible to try and clear up the game area. Pac-M Vollständige Kurzbeschreibung anzeigen

Based on Namco's Japanese-only arcade puzzler Cosmo Gang the Puzzle, Pac-Attack is similar to many block-dropping puzzle games from the time, such as Puyo Puyo. The objective of the game is to place ghosts and blocks that are arranged in a three part L-shaped piece, so that Pac-Man, after three or more pieces (who replaces one of the parts), can eat as many ghosts as possible to try and clear up the game area. Pac-Man's directions are chosen at random between left or right, but as he goes moving on in the game area (after you place him, of course), if he bumps against a block or the "walls" of the game area, he will change his direction. As Pac-Man eats ghosts and clear rows of blocks, the level increases, which affects the speed and gravity of the pieces one places, as well as the amount of pieces placed before Pac-Man will appear. If one is unable to fit the bottom two parts of a piece into a legal zone of the playing area, the game ends. However, by filling up a meter on the left of the screen via eating ghosts, a fairy will be summoned in place of Pac-Man. She can fit into any empty space, and can clear up to 7 rows of ghosts; all blocks that were on top of cleared ghosts will drop down accordingly. The game also includes a Puzzle mode. It features 100 levels, in which you have to eat all ghosts with no more than 4 Pac-Men at least (the number reduces in certain levels), and, unlike the other modes, you can change Pac-Man's direction with the press of a button.

Weltdesign Nicht eindeutig GameplayRätsel SpielmodusMultiplayer

Detailanalyse / Spielprofil

Darum geht es.

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext
Based on Namco's Japanese-only arcade puzzler Cosmo Gang the Puzzle, Pac-Attack is similar to many block-dropping puzzle games from the time, such as Puyo Puyo. The objective of the game is to place ghosts and blocks that are arranged in a three part L-shaped piece, so that Pac-Man, after three or more pieces (who replaces one of the parts), can eat as many ghosts as possible to try and clear up the game area. Pac-Man's directions are chosen at random between left or right, but as he goes moving on in the game area (after you place him, of course), if he bumps against a block or the "walls" of the game area, he will change his direction. As Pac-Man eats ghosts and clear rows of blocks, the level increases, which affects the speed and gravity of the pieces one places, as well as the amount of pieces placed before Pac-Man will appear. If one is unable to fit the bottom two parts of a pie Vollständige Beschreibung anzeigen

Based on Namco's Japanese-only arcade puzzler Cosmo Gang the Puzzle, Pac-Attack is similar to many block-dropping puzzle games from the time, such as Puyo Puyo. The objective of the game is to place ghosts and blocks that are arranged in a three part L-shaped piece, so that Pac-Man, after three or more pieces (who replaces one of the parts), can eat as many ghosts as possible to try and clear up the game area. Pac-Man's directions are chosen at random between left or right, but as he goes moving on in the game area (after you place him, of course), if he bumps against a block or the "walls" of the game area, he will change his direction. As Pac-Man eats ghosts and clear rows of blocks, the level increases, which affects the speed and gravity of the pieces one places, as well as the amount of pieces placed before Pac-Man will appear. If one is unable to fit the bottom two parts of a piece into a legal zone of the playing area, the game ends. However, by filling up a meter on the left of the screen via eating ghosts, a fairy will be summoned in place of Pac-Man. She can fit into any empty space, and can clear up to 7 rows of ghosts; all blocks that were on top of cleared ghosts will drop down accordingly. The game also includes a Puzzle mode. It features 100 levels, in which you have to eat all ghosts with no more than 4 Pac-Men at least (the number reduces in certain levels), and, unlike the other modes, you can change Pac-Man's direction with the press of a button.

GameplayRätsel SpielmodusMultiplayer GenrePuzzle
3 weitere Tags
Merkmalregional port Merkmalwii u virtual console Merkmalwii virtual console

Spielprofil / Klartext

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Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
Namco
Herausgeber
Namco, Namco Bandai Games, Bandai Namco Entertainment
Franchise
Pac-Man
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player, Split screen
Perspektive
Side view
Themen
Nicht angegeben
03
Wo & wann

Plattform-Veröffentlichungen

  • Wii Jan 14, 2008
  • Wii Jun 27, 2008
  • Wii U Feb 26, 2015
  • Wii U Jun 04, 2015
  • Super Nintendo Entertainment System Oct 10, 1993
  • Sega Mega Drive/Genesis 1993
  • Sega Mega Drive/Genesis Oct 1995
  • Super Nintendo Entertainment System 1993
  • iOS Oct 14, 2010

Preise / Shops

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