Kingdom Crusade Cover

IGDB / 49047

Kingdom Crusade

1992 60 / 100 Strategy
This video game takes places during a hypothetical apocalyptic battle between a dark, evil army and a light, good army. Even the king and queen of each respective kingdom is expected to contribute to combat duty; which was expected of kings in the Middle Ages but not of most queens. Even though this game is medieval in nature, it does not depict any culture of Medieval Europe against each other. Players can take eit Vollständige Kurzbeschreibung anzeigen

This video game takes places during a hypothetical apocalyptic battle between a dark, evil army and a light, good army. Even the king and queen of each respective kingdom is expected to contribute to combat duty; which was expected of kings in the Middle Ages but not of most queens. Even though this game is medieval in nature, it does not depict any culture of Medieval Europe against each other. Players can take either side and both kingdom's units are of equal strength to each other. The units in the game correspond to Western high fantasy (i.e., paladins instead of samurai). All fighting is done in an arcade manner (real-time with button mashing) rather than a typical manner of a strategy or role-playing game (either turn-based or real-time without button mashing). Each player must either destroy all of the opponent's units or capture all the castles in order to win the game and to defeat his or her opponent. Winning results in a celebration screen while losing is the equivalent to a game over.

Weltdesign Nicht eindeutig GameplayKampf-fokussiert

Detailanalyse / Spielprofil

Alles über Kingdom Crusade: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext

This video game takes places during a hypothetical apocalyptic battle between a dark, evil army and a light, good army. Even the king and queen of each respective kingdom is expected to contribute to combat duty; which was expected of kings in the Middle Ages but not of most queens. Even though this game is medieval in nature, it does not depict any culture of Medieval Europe against each other. Players can take either side and both kingdom's units are of equal strength to each other. The units in the game correspond to Western high fantasy (i.e., paladins instead of samurai). All fighting is done in an arcade manner (real-time with button mashing) rather than a typical manner of a strategy or role-playing game (either turn-based or real-time without button mashing). Each player must either destroy all of the opponent's units or capture all the castles in order to win the game and to defeat his or her opponent. Winning results in a celebration screen while losing is the equivalent to a game over.

3 weitere Tags
Merkmalmedieval Merkmalmelee combat Merkmalregional port

Ansehen / Trailer

Gameplay video

Trailer-Metadaten von IGDB, Wiedergabe über YouTube im erweiterten Datenschutzmodus.

Spielprofil / Klartext

Kingdom Crusade: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
Sculptured Software
Herausgeber
Electro Brain
Franchise
Eigenständig
02
So spielt es sich

Spielprofil

Modi
Single player
Perspektive
Bird view / Isometric
Themen
Nicht angegeben
03
Wo & wann

Plattform-Veröffentlichungen

  • Game Boy Nov 01, 1992

Preise / Shops

Kingdom Crusade Preise und Angebote vergleichen

Preise beeinflussen niemals die Trefferrangfolge.

Noch kein Livepreis für dieses Spiel

Die 36 Preisquellen werden jetzt im Hintergrund geprüft. Gefundene Produktpreise erscheinen automatisch.

Offizielle Shops

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