Blaster Master: Enemy Below Cover

IGDB / 49840

Blaster Master: Enemy Below

2000 80 / 100 Plattform Shooter
Jason, brave hero of yesteryear, is roused from retirement by the news that mutant lifeeorms, thought to have been long since destroyed, are once again on the move, hollowing out subterranean niches in the image of their old haunts. The decision to reactivate Sophia seems to Jason nothing more than an inevitability. Back into the cold once more... - Eight areas to explore, to find the keys and kill the sub human bos Vollständige Kurzbeschreibung anzeigen

Jason, brave hero of yesteryear, is roused from retirement by the news that mutant lifeeorms, thought to have been long since destroyed, are once again on the move, hollowing out subterranean niches in the image of their old haunts. The decision to reactivate Sophia seems to Jason nothing more than an inevitability. Back into the cold once more... - Eight areas to explore, to find the keys and kill the sub human bosses - Use the tank’s suction system to drive up walls and along ceilings - Drive Sophia or go it alone with Jason.

Weltdesign Nicht eindeutig GameplayKampf-fokussiert

Detailanalyse / Spielprofil

Darum geht es.

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext

Jason, brave hero of yesteryear, is roused from retirement by the news that mutant lifeeorms, thought to have been long since destroyed, are once again on the move, hollowing out subterranean niches in the image of their old haunts. The decision to reactivate Sophia seems to Jason nothing more than an inevitability. Back into the cold once more... - Eight areas to explore, to find the keys and kill the sub human bosses - Use the tank’s suction system to drive up walls and along ceilings - Drive Sophia or go it alone with Jason.

GameplayKampf-fokussiert GenrePlattform GenreShooter ThemaAction ThemaScience fiction
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Spielprofil / Klartext

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Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
SUNSOFT
Herausgeber
SUNSOFT
Franchise
Eigenständig
02
So spielt es sich

Spielprofil

Modi
Single player
Perspektive
Side view
Themen
Action, Science fiction
03
Wo & wann

Plattform-Veröffentlichungen

  • Game Boy Color Feb 24, 2000
  • Nintendo 3DS Dec 08, 2011
  • Nintendo 3DS Dec 15, 2011
  • Game Boy Color Oct 27, 2000
  • Nintendo 3DS Nov 22, 2011
  • Game Boy Color Sep 24, 2000

Preise / Shops

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Edition und Plattform gezielt suchen

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