Cliffhanger Cover

IGDB / 5370

Cliffhanger

1993 61 / 100 Hack and slash/Beat 'em up
Standard side-scrolling fighter based off of the Stallone film of the same name. Sly must fight thugs and the elements as he tracks down suitcases of stolen cash dropped around the peaks of the Rockies. Combat follows the Final Fight standard, broken up by some mountain climbing and running (or 3-D snowboarding on the Sega CD) from avalanches. Enemies are the standard brawler crooks, occasionally carrying guns and k Show full summary

Standard side-scrolling fighter based off of the Stallone film of the same name. Sly must fight thugs and the elements as he tracks down suitcases of stolen cash dropped around the peaks of the Rockies. Combat follows the Final Fight standard, broken up by some mountain climbing and running (or 3-D snowboarding on the Sega CD) from avalanches. Enemies are the standard brawler crooks, occasionally carrying guns and knives the player can pick up. The game tends to follow a pattern of having you deal with a natural hazard (scaling a cliff, leaping over gaps), then locking the screen down for a fighting segment, nature again, fighting again, etc. The available fighting moves is limited, compared to other games of this type, and the ability to hit an enemy character is noticeably less accurate. The plot is identical to the film, with levels based off of, or inspired by, scenes in the movie. Animated cutscenes move the story along on the cartridge systems, while brief clips from the film play between levels on the Sega CD.

World design Nicht eindeutig Game feelChallenging GameplayCombat-focused Game modeMultiplayer

Deep dive / Spielprofil

Everything about Cliffhanger: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Standard side-scrolling fighter based off of the Stallone film of the same name. Sly must fight thugs and the elements as he tracks down suitcases of stolen cash dropped around the peaks of the Rockies. Combat follows the Final Fight standard, broken up by some mountain climbing and running (or 3-D snowboarding on the Sega CD) from avalanches. Enemies are the standard brawler crooks, occasionally carrying guns and knives the player can pick up. The game tends to follow a pattern of having you deal with a natural hazard (scaling a cliff, leaping over gaps), then locking the screen down for a fighting segment, nature again, fighting again, etc. The available fighting moves is limited, compared to other games of this type, and the ability to hit an enemy character is noticeably less accurate. The plot is identical to the film, with levels based off of, or inspired by, scenes in the movie. Animated cutscenes move the story along on the cartridge systems, while brief clips from the film play between levels on the Sega CD.

9 weitere Tags
Traitbased on - movie Traitbox art - real photos Traitbrawler Traitcrime Traitdifficulty level Traitmedia - sega genesis/mega drive cartridge Traitmedia - snes game pak Traitmedia type - cartridge Traitsylvester stallone

Game profile / Plain language

Cliffhanger: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Malibu Interactive
Publisher
Sony Imagesoft, Tec Toy
Franchise
Cliffhanger
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Bird view / Isometric
Themes
Action
03
Wo & wann

Platform releases

  • Sega Mega Drive/Genesis Nov 1993
  • Sega Mega Drive/Genesis 1993
  • Sega Mega Drive/Genesis Jun 1994
  • Super Nintendo Entertainment System TBD
  • Super Nintendo Entertainment System Oct 1993

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