Boxing shows a top-down view of two boxers, one white and one black. When close enough, a boxer can hit his opponent with a punch (executed by pressing the fire button on the Atari joystick). This causes his opponent to reel back slightly. Long punches score one point, while closer punches (power punches, from the manual) score two. There are no knockdowns or rounds. A match is completed either when one player lands 100 punches (a "knockout") or two minutes have elapsed (a "decision"). In the case of a decision, the player with the most landed punches is the winner. Ties are possible. While the gameplay is simple, there are subtleties, such as getting an opponent on the "ropes" and "juggling" him back and forth between alternate punches.
IGDB / 5663
Boxing
Boxing shows a top-down view of two boxers, one white and one black. When close enough, a boxer can hit his opponent with a punch (executed by pressing the fire button on the Atari joystick). This causes his opponent to reel back slightly. Long punches score one point, while closer punches (power punches, from the manual) score two. There are no knockdowns or rounds. A match is completed either when one player lands Vollständige Kurzbeschreibung anzeigen
Boxing shows a top-down view of two boxers, one white and one black. When close enough, a boxer can hit his opponent with a punch (executed by pressing the fire button on the Atari joystick). This causes his opponent to reel back slightly. Long punches score one point, while closer punches (power punches, from the manual) score two. There are no knockdowns or rounds. A match is completed either when one player lands 100 punches (a "knockout") or two minutes have elapsed (a "decision"). In the case of a decision, the player with the most landed punches is the winner. Ties are possible. While the gameplay is simple, there are subtleties, such as getting an opponent on the "ropes" and "juggling" him back and forth between alternate punches.
Detailanalyse / Spielprofil
Alles über Boxing: Story und Spielprinzip
Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.
3 weitere Tags
Medien / Screenshots
Boxing Screenshots und Spielewelt
Ansehen / Trailer
Gameplay Video
Trailer-Metadaten von IGDB, Wiedergabe über YouTube im erweiterten Datenschutzmodus.
Spielprofil / Klartext
Boxing: Release, Plattformen und Fakten
Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.
Studio & Veröffentlichung
- Entwickler
- Mattel Electronics
- Herausgeber
- Mattel Electronics, Digiplay
- Franchise
- Eigenständig
Spielprofil
- Modi
- Multiplayer, Single player
- Perspektive
- Side view
- Themen
- Action, Non-fiction
Plattform-Veröffentlichungen
- Intellivision 1984
- Intellivision Oct 21, 1981
Offizielle & externe Links
Preise / Shops
Boxing Preise und Angebote vergleichen
Preise beeinflussen niemals die Trefferrangfolge.
Eneba
PC · Digital Key · Eigener Preisindex
Kinguin
PC · Digital Key · Eigener Preisindex
Instant Gaming
PC · Digital Key · Eigener Preisindex
Setze einzelne Preisfilter zurück oder zeige wieder alle Aktivierungsplattformen.
Region, Edition, Gebühren und Verfügbarkeit beim Händler prüfen.
Offizielle Shops