Circus Atari Cover

IGDB / 5667

Circus Atari

1979 56 / 100 Arcade Simulator
3 rows of triangular balloons move along the top part of the screen, each overlaid with blue, green, and yellow (colors used in the original version), counting from the top row. A clown appears from the edge of the screen where there is a jumping board, and the player must move the seesaw located at the bottom of the screen so that the clown can bounce back off the seesaw once he jumps off from his starting position. Show full summary

3 rows of triangular balloons move along the top part of the screen, each overlaid with blue, green, and yellow (colors used in the original version), counting from the top row. A clown appears from the edge of the screen where there is a jumping board, and the player must move the seesaw located at the bottom of the screen so that the clown can bounce back off the seesaw once he jumps off from his starting position. If the player successfully gets the clown onto the seesaw, the clown on the other side shoots off into the air towards the 3 rows of balloons on the top of the screen. The clown may not have enough speed to reach the balloons if the first clown does not land squarely on the seesaw. Clowns bounce off of balloons, walls, and jumping boards, but will pass directly through multiple balloons if they are moving quickly enough. They will only bounce off the jumping boards when they are heading downwards, and will pass straight through the boards while moving upwards.

World design Nicht eindeutig

Deep dive / Spielprofil

What it is about.

A structured look at the narrative, game feel, and traits that define this game.

Story & context

3 rows of triangular balloons move along the top part of the screen, each overlaid with blue, green, and yellow (colors used in the original version), counting from the top row. A clown appears from the edge of the screen where there is a jumping board, and the player must move the seesaw located at the bottom of the screen so that the clown can bounce back off the seesaw once he jumps off from his starting position. If the player successfully gets the clown onto the seesaw, the clown on the other side shoots off into the air towards the 3 rows of balloons on the top of the screen. The clown may not have enough speed to reach the balloons if the first clown does not land squarely on the seesaw. Clowns bounce off of balloons, walls, and jumping boards, but will pass directly through multiple balloons if they are moving quickly enough. They will only bounce off the jumping boards when they are heading downwards, and will pass straight through the boards while moving upwards.

GenreArcade GenreSimulator ThemeAction ThemeComedy
4 weitere Tags
Traitabstract Traitblock-breaking Traitclowns Traitdigital distribution

Watch / Trailer

Gameplay video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Everything relevant. Without the wiki wilderness.

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Atari
Publisher
Acetronic, Interton, Atari, Artkaris Software, Canal 3, Cromax, Dactar, Digivision, Dynacom, Quelle, Intellivision Entertainment, Sears, Zellers, Copper Black, Milmar, Edu Games, Genus
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view
Themes
Action, Comedy
03
Wo & wann

Platform releases

  • 1292 Advanced Programmable Video System 1979
  • Atari 2600 Jan 10, 1980
  • Atari 2600 1980
  • iOS May 17, 2012
  • VC 4000 1980

Prices / Stores

Compare first. Then decide.

Prices never affect your match ranking.

No live price for this game yet

The 36 price sources are now being checked in the background. Product prices found will appear automatically.

Official storefronts

Check the official platform

1 / 3