Circus Atari Cover

IGDB / 5667

Circus Atari

1979 56 / 100 Arcade Simulator
3 rows of triangular balloons move along the top part of the screen, each overlaid with blue, green, and yellow (colors used in the original version), counting from the top row. A clown appears from the edge of the screen where there is a jumping board, and the player must move the seesaw located at the bottom of the screen so that the clown can bounce back off the seesaw once he jumps off from his starting position. Vollständige Kurzbeschreibung anzeigen

3 rows of triangular balloons move along the top part of the screen, each overlaid with blue, green, and yellow (colors used in the original version), counting from the top row. A clown appears from the edge of the screen where there is a jumping board, and the player must move the seesaw located at the bottom of the screen so that the clown can bounce back off the seesaw once he jumps off from his starting position. If the player successfully gets the clown onto the seesaw, the clown on the other side shoots off into the air towards the 3 rows of balloons on the top of the screen. The clown may not have enough speed to reach the balloons if the first clown does not land squarely on the seesaw. Clowns bounce off of balloons, walls, and jumping boards, but will pass directly through multiple balloons if they are moving quickly enough. They will only bounce off the jumping boards when they are heading downwards, and will pass straight through the boards while moving upwards.

Weltdesign Nicht eindeutig

Detailanalyse / Spielprofil

Darum geht es.

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext

3 rows of triangular balloons move along the top part of the screen, each overlaid with blue, green, and yellow (colors used in the original version), counting from the top row. A clown appears from the edge of the screen where there is a jumping board, and the player must move the seesaw located at the bottom of the screen so that the clown can bounce back off the seesaw once he jumps off from his starting position. If the player successfully gets the clown onto the seesaw, the clown on the other side shoots off into the air towards the 3 rows of balloons on the top of the screen. The clown may not have enough speed to reach the balloons if the first clown does not land squarely on the seesaw. Clowns bounce off of balloons, walls, and jumping boards, but will pass directly through multiple balloons if they are moving quickly enough. They will only bounce off the jumping boards when they are heading downwards, and will pass straight through the boards while moving upwards.

GenreArcade GenreSimulator ThemaAction ThemaComedy
4 weitere Tags
Merkmalabstract Merkmalblock-breaking Merkmalclowns Merkmaldigital distribution

Ansehen / Trailer

Gameplay video

Trailer-Metadaten von IGDB, Wiedergabe über YouTube im erweiterten Datenschutzmodus.

Spielprofil / Klartext

Alles Relevante. Ohne Wiki-Wüste.

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
Atari
Herausgeber
Acetronic, Interton, Atari, Artkaris Software, Canal 3, Cromax, Dactar, Digivision, Dynacom, Quelle, Intellivision Entertainment, Sears, Zellers, Copper Black, Milmar, Edu Games, Genus
Franchise
Eigenständig
02
So spielt es sich

Spielprofil

Modi
Single player
Perspektive
Side view
Themen
Action, Comedy
03
Wo & wann

Plattform-Veröffentlichungen

  • 1292 Advanced Programmable Video System 1979
  • Atari 2600 Jan 10, 1980
  • Atari 2600 1980
  • iOS May 17, 2012
  • VC 4000 1980

Preise / Shops

Erst vergleichen. Dann entscheiden.

Preise beeinflussen niemals die Trefferrangfolge.

Noch kein Livepreis für dieses Spiel

Die 36 Preisquellen werden jetzt im Hintergrund geprüft. Gefundene Produktpreise erscheinen automatisch.

Offizielle Shops

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