Take Cover

IGDB / 57490

Take

2016 Adventure Indie

You are battle-weary. Your armor is scanty and your countenance is loathsome; you tire of the swords flicking at your neck. But you have a duty. There is nothing you can't take. A game written by Katherine Morayati (as Amelia Pinnolla) for the 2016 Interactive Fiction Competition.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Take: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

You are battle-weary. Your armor is scanty and your countenance is loathsome; you tire of the swords flicking at your neck. But you have a duty. There is nothing you can't take. A game written by Katherine Morayati (as Amelia Pinnolla) for the 2016 Interactive Fiction Competition.

2 weitere Tags
Traitinteractive fiction Traittext adventure

Game profile / Plain language

Take: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Katherine Morayati
Publisher
Katherine Morayati
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Text
Themes
Nicht angegeben
03
Wo & wann

Platform releases

  • Web browser Nov 18, 2016
  • Linux Oct 01, 2016
  • Android Oct 01, 2016
  • Mac Oct 01, 2016
  • PC (Microsoft Windows) Oct 01, 2016
  • iOS Oct 01, 2016

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