Constantine Cover

IGDB / 5787

Constantine

2005 62 / 100 Adventure Shooter
The game is played in third person perspective, switching to first person when the hero enters narrow spaces. Constantine's goal is to discover how and why Demons have managed to physically enter Earth, although the ancient laws forbid it. He utilizes a number of holy weapons and artifacts, from twin revolvers (dubbed the Witch's Curse) that shoot stones from the Holy Lands to Holy Water Bombs and the Cross Shotgun. Vollständige Kurzbeschreibung anzeigen

The game is played in third person perspective, switching to first person when the hero enters narrow spaces. Constantine's goal is to discover how and why Demons have managed to physically enter Earth, although the ancient laws forbid it. He utilizes a number of holy weapons and artifacts, from twin revolvers (dubbed the Witch's Curse) that shoot stones from the Holy Lands to Holy Water Bombs and the Cross Shotgun. Constantine can also utilize various kinds of offensive magic powered by the souls of slain demons. Often he will be obliged to travel to Hell, which resembles a perpetually ablaze and decaying version of our world, in order to bypass obstacles. Each level is linear and is played sequentially, following most of the story of the movie with a few sections added in or stretched out to allow for more action.

Weltdesign Nicht eindeutig StimmungHorror GameplayKampf-fokussiert

Detailanalyse / Spielprofil

Alles über Constantine: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext

The game is played in third person perspective, switching to first person when the hero enters narrow spaces. Constantine's goal is to discover how and why Demons have managed to physically enter Earth, although the ancient laws forbid it. He utilizes a number of holy weapons and artifacts, from twin revolvers (dubbed the Witch's Curse) that shoot stones from the Holy Lands to Holy Water Bombs and the Cross Shotgun. Constantine can also utilize various kinds of offensive magic powered by the souls of slain demons. Often he will be obliged to travel to Hell, which resembles a perpetually ablaze and decaying version of our world, in order to bypass obstacles. Each level is linear and is played sequentially, following most of the story of the movie with a few sections added in or stretched out to allow for more action.

7 weitere Tags
Merkmalabstract Merkmalbased on - movie Merkmalgood vs evil Merkmalmelee Merkmalsecurom Merkmalsuperhero Merkmalxbox 360 backwards compatibility

Ansehen / Trailer

Gameplay video

Trailer-Metadaten von IGDB, Wiedergabe über YouTube im erweiterten Datenschutzmodus.

Spielprofil / Klartext

Constantine: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
SCi Games, Bits Studios
Herausgeber
THQ
Franchise
DC Comics
02
So spielt es sich

Spielprofil

Modi
Single player
Perspektive
Third person
Themen
Action, Horror
03
Wo & wann

Plattform-Veröffentlichungen

  • PC (Microsoft Windows) Mar 04, 2005
  • PlayStation 2 Feb 14, 2005
  • PlayStation 2 Mar 04, 2005
  • PlayStation 2 May 26, 2005
  • Xbox Feb 14, 2005
  • Xbox Mar 04, 2005
  • Xbox Apr 21, 2005

Preise / Shops

Constantine Preise und Angebote vergleichen

Preise beeinflussen niemals die Trefferrangfolge.

Noch kein Livepreis für dieses Spiel

Die 36 Preisquellen werden jetzt im Hintergrund geprüft. Gefundene Produktpreise erscheinen automatisch.

Physische Shop-Suche

Edition und Plattform gezielt suchen

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