Deathrow Cover

IGDB / 5811

Deathrow

2002 92 / 100 Fighting Sport
Enter a brutal fighting sport where only the fastest and toughest players are victorious. Deathrow combines the fast gameplay of third-person action games, the intensity of fighting games, and the cooperative team play and gritty roughness of rugby. The object of Deathrow is to win matches by any means necessary, either by scoring as many points as possible before time runs out or by severely injuring your opponents Show full summary

Enter a brutal fighting sport where only the fastest and toughest players are victorious. Deathrow combines the fast gameplay of third-person action games, the intensity of fighting games, and the cooperative team play and gritty roughness of rugby. The object of Deathrow is to win matches by any means necessary, either by scoring as many points as possible before time runs out or by severely injuring your opponents and removing them from the field of combat. Engage in fierce hand-to-hand combat against your friends, enemies, or intelligent AI opponents that don't just get mad--they get even.

World design Nicht eindeutig GameplayCombat-focused

Deep dive / Spielprofil

Everything about Deathrow: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Enter a brutal fighting sport where only the fastest and toughest players are victorious. Deathrow combines the fast gameplay of third-person action games, the intensity of fighting games, and the cooperative team play and gritty roughness of rugby. The object of Deathrow is to win matches by any means necessary, either by scoring as many points as possible before time runs out or by severely injuring your opponents and removing them from the field of combat. Engage in fierce hand-to-hand combat against your friends, enemies, or intelligent AI opponents that don't just get mad--they get even.

GameplayCombat-focused GenreFighting GenreSport ThemeAction ThemeScience fiction
6 weitere Tags
Traitbox art - half of face displayed Traitcustom soundtrack Traitcyberpunk Traitfuture sport Traitmelee Traitxbox 360 backwards compatibility

Game profile / Plain language

Deathrow: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
SouthEnd Interactive
Publisher
Nicht angegeben
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player, Split screen
Perspective
Third person
Themes
Action, Science fiction
03
Wo & wann

Platform releases

  • Xbox Oct 18, 2002

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