MechAssault Cover

IGDB / 5910

MechAssault

2002 85 / 100 Shooter
MechAssault was the first BattleMech video game published for the Xbox. Developed by Day 1 Studios and published by Microsoft, MechAssault was initiated when Denny Thorley of Day 1 Studios approached Jon Kimmich of Microsoft about developing an original BattleTech game built from the ground up to support console play.[1] "MechAssault" was released in November of 2002. A sequel, MechAssault 2: Lone Wolf, was released Show full summary

MechAssault was the first BattleMech video game published for the Xbox. Developed by Day 1 Studios and published by Microsoft, MechAssault was initiated when Denny Thorley of Day 1 Studios approached Jon Kimmich of Microsoft about developing an original BattleTech game built from the ground up to support console play.[1] "MechAssault" was released in November of 2002. A sequel, MechAssault 2: Lone Wolf, was released on December 28, 2004. Both games are set in the BattleTech fictional universe

World design Nicht eindeutig GameplayCombat-focused Game modeMultiplayer

Deep dive / Spielprofil

Everything about MechAssault: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context
MechAssault takes place in the BattleTech universe, a science-fiction universe that often centers around pitched battles between human-piloted walking, heavily armed and armored machines, called BattleMechs. The plot of the game centers around an inhabited planet called Helios in the dominion of the Inner Sphere, a powerful coalition of feuding factions in control of large areas of space. The player is a BattleMech pilot (referred to throughout the game as simply "Captain" or, "MechWarrior") in the employment of an elite mercenary organization called Wolf's Dragoons. The player's ship is hired to investigate the cessation of communications from the planet Helios. The Dragoons' ship, the Icarus arrives at the planet and is shot down upon entering the atmosphere, causing the ship to crash-land on the surface of Helios. It is later discovered by the player that a rogue technology-worshippin Show full description

MechAssault takes place in the BattleTech universe, a science-fiction universe that often centers around pitched battles between human-piloted walking, heavily armed and armored machines, called BattleMechs. The plot of the game centers around an inhabited planet called Helios in the dominion of the Inner Sphere, a powerful coalition of feuding factions in control of large areas of space. The player is a BattleMech pilot (referred to throughout the game as simply "Captain" or, "MechWarrior") in the employment of an elite mercenary organization called Wolf's Dragoons. The player's ship is hired to investigate the cessation of communications from the planet Helios. The Dragoons' ship, the Icarus arrives at the planet and is shot down upon entering the atmosphere, causing the ship to crash-land on the surface of Helios. It is later discovered by the player that a rogue technology-worshipping cult known as the Word of Blake has invaded and conquered Helios, and is under the rule of an iron-fisted fanatic called Commander Strader. The game follows the player as, commanded by elite officer Major Natalia and assisted by inept techie Lieutenant Foster, they fight the military forces of the cult, assist in the liberation of the planet from Word of Blake rule, and assassinate Commander Strader.

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Gameplay Video

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Game profile / Plain language

MechAssault: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Day 1 Studios
Publisher
Microsoft Game Studios
Franchise
BattleTech
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player, Split screen
Perspective
Third person
Themes
Action, Science fiction
03
Wo & wann

Platform releases

  • Xbox Nov 15, 2002
  • Xbox Nov 22, 2002

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