Phantom Crash Cover

IGDB / 5980

Phantom Crash

2002 35 / 100 Shooter Simulator
In the wake of massive air pollution and economic disaster in Tokyo, Japan has relocated its capital. Old Tokyo has become the battleground for a new breed of public entertainment called Rumbling. Observing from a massive airborne viewing station, spectators watch Scoobees battle to the death. More than just high-speed, heavily armed Mechs, Scoobees have an unprecedented stealth capability, turning invisible at will Show full summary

In the wake of massive air pollution and economic disaster in Tokyo, Japan has relocated its capital. Old Tokyo has become the battleground for a new breed of public entertainment called Rumbling. Observing from a massive airborne viewing station, spectators watch Scoobees battle to the death. More than just high-speed, heavily armed Mechs, Scoobees have an unprecedented stealth capability, turning invisible at will for brief periods of time. The stakes are high. The enemies are ruthless. The action is intense. Are you ready to rumble.

World design Nicht eindeutig GameplayCombat-focused

Deep dive / Spielprofil

What it is about.

A structured look at the narrative, game feel, and traits that define this game.

Story & context

In the wake of massive air pollution and economic disaster in Tokyo, Japan has relocated its capital. Old Tokyo has become the battleground for a new breed of public entertainment called Rumbling. Observing from a massive airborne viewing station, spectators watch Scoobees battle to the death. More than just high-speed, heavily armed Mechs, Scoobees have an unprecedented stealth capability, turning invisible at will for brief periods of time. The stakes are high. The enemies are ruthless. The action is intense. Are you ready to rumble.

GameplayCombat-focused GenreShooter GenreSimulator ThemeAction
10 weitere Tags
Traitanime Traitartificial intelligence Traitcyberpunk Traitmecha Traitrobots Traitupgradeable vehicles Traitupgradeable weapons Traitvehicle combat Traitvehicular combat Traitxbox 360 backwards compatibility

Watch / Trailer

Trailer

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Game profile / Plain language

Everything relevant. Without the wiki wilderness.

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Genki
Publisher
Phantagram
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player, Split screen
Perspective
Nicht angegeben
Themes
Action
03
Wo & wann

Platform releases

  • Xbox Jun 20, 2002
  • Xbox Nov 22, 2002
  • Xbox Nov 04, 2002

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