This spin-off entry in the Wizardry series has the player’s party searching for a forbidden book of ancient power for the king through various randomly generated dungeons. New to the series is the Summoner class, which can capture and summon creatures encountered in the labyrinths. Otherwise, gameplay follows the series’ traditional template: create a party in the sole town, explore maze-like dungeons, and fight in turn-based battles. A planned North American release was later cancelled.
IGDB / 60870
Wizardry Summoner
This spin-off entry in the Wizardry series has the player’s party searching for a forbidden book of ancient power for the king through various randomly generated dungeons. New to the series is the Summoner class, which can capture and summon creatures encountered in the labyrinths. Otherwise, gameplay follows the series’ traditional template: create a party in the sole town, explore maze-like dungeons, and fight in t Show full summary
This spin-off entry in the Wizardry series has the player’s party searching for a forbidden book of ancient power for the king through various randomly generated dungeons. New to the series is the Summoner class, which can capture and summon creatures encountered in the labyrinths. Otherwise, gameplay follows the series’ traditional template: create a party in the sole town, explore maze-like dungeons, and fight in turn-based battles. A planned North American release was later cancelled.
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Everything about Wizardry Summoner: story and gameplay
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Wizardry Summoner: release, platforms, and facts
Studio, play style, releases, and official sources — compactly prepared from external IGDB data.
Studio & publishing
- Developer
- Media Rings Corporation
- Publisher
- Natsume Inc., Media Rings Corporation
- Franchise
- Wizardry
Spielprofil
- Modi
- Single player
- Perspective
- Nicht angegeben
- Themes
- Fantasy
Platform releases
- Game Boy Advance Dec 21, 2001
- Game Boy Advance TBD
Official & external links
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