C So! Cover

IGDB / 6095

C So!

1985 Platform
C-So! is a platform game in which you control a man that has to collect items like flowers, apples and cherries, while he is being chased by hostile monsters. The monsters must be crushed or hurled against the ceiling by using a hand spike. Each level also contains elastic beds and doors. The beds make it possible to jump from platform to platform and the doors make it possible to escape the monsters by leaving th Show full summary

C-So! is a platform game in which you control a man that has to collect items like flowers, apples and cherries, while he is being chased by hostile monsters. The monsters must be crushed or hurled against the ceiling by using a hand spike. Each level also contains elastic beds and doors. The beds make it possible to jump from platform to platform and the doors make it possible to escape the monsters by leaving through one door and showing up at the other. Before you can continue to the next level all items must have been collected and all monsters killed.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about C So!: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

C-So! is a platform game in which you control a man that has to collect items like flowers, apples and cherries, while he is being chased by hostile monsters. The monsters must be crushed or hurled against the ceiling by using a hand spike. Each level also contains elastic beds and doors. The beds make it possible to jump from platform to platform and the doors make it possible to escape the monsters by leaving through one door and showing up at the other. Before you can continue to the next level all items must have been collected and all monsters killed.

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Trait2d

Game profile / Plain language

C So!: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Compile
Publisher
Pony Canyon, Sega
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Nicht angegeben
Themes
Action
03
Wo & wann

Platform releases

  • MSX 1985
  • SG-1000 1985

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