Advanced Strategic Command is a free (GPL), turn-based strategy wargame developed by Martin Bickel, who was a fan of Blue Byte's Battle Isle series but wanted to create a more robust game in the same tradition with greater moddability. The game was completed in development in 2013 and has had updates from time to time since. Playable in single player and multiplayer mode via LAN, hot-seat mode, or Internet, the game features several playing modes, most of them intended for games against other human players, including a single-player campaign mode. The map editor can be used to create own maps. If offers a great variety of terrain textures and buildings. The latest build released for general usage, version 2.6.0, was released in early 2021.
IGDB / 63246
Advanced Strategic Command
Advanced Strategic Command is a free (GPL), turn-based strategy wargame developed by Martin Bickel, who was a fan of Blue Byte's Battle Isle series but wanted to create a more robust game in the same tradition with greater moddability. The game was completed in development in 2013 and has had updates from time to time since. Playable in single player and multiplayer mode via LAN, hot-seat mode, or Internet, the game Vollständige Kurzbeschreibung anzeigen
Advanced Strategic Command is a free (GPL), turn-based strategy wargame developed by Martin Bickel, who was a fan of Blue Byte's Battle Isle series but wanted to create a more robust game in the same tradition with greater moddability. The game was completed in development in 2013 and has had updates from time to time since. Playable in single player and multiplayer mode via LAN, hot-seat mode, or Internet, the game features several playing modes, most of them intended for games against other human players, including a single-player campaign mode. The map editor can be used to create own maps. If offers a great variety of terrain textures and buildings. The latest build released for general usage, version 2.6.0, was released in early 2021.
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Advanced Strategic Command: Release, Plattformen und Fakten
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Studio & Veröffentlichung
- Entwickler
- Martin Bickel & Steffen Fröhlich
- Herausgeber
- Nicht angegeben
- Franchise
- Eigenständig
Spielprofil
- Modi
- Co-operative, Multiplayer, Single player
- Perspektive
- Bird view / Isometric
- Themen
- Science fiction, Warfare
Plattform-Veröffentlichungen
- PC (Microsoft Windows) Oct 19, 1998
- Linux Oct 19, 1998
- PC (Microsoft Windows) 2001
- Linux 2001
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