Stolen in 60 Seconds Cover

IGDB / 65229

Stolen in 60 Seconds

2009 Puzzle

Stolen In 60 Seconds tactical game which aims to make the perfect robbery. Gameplay is divided into two phases. The first phase of preparation and planning. The second phase of monitoring the execution of a robbery plan. The game was released in 2007 on a platform Palm OS and Windows Mobile

World design Nicht eindeutig GameplayStealth GameplayPuzzles

Deep dive / Spielprofil

Everything about Stolen in 60 Seconds: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Stolen In 60 Seconds tactical game which aims to make the perfect robbery. Gameplay is divided into two phases. The first phase of preparation and planning. The second phase of monitoring the execution of a robbery plan. The game was released in 2007 on a platform Palm OS and Windows Mobile

Watch / Trailer

Gameplay Video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Stolen in 60 Seconds: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
HeroCraft
Publisher
HeroCraft
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric
Themes
Stealth
03
Wo & wann

Platform releases

  • Legacy Mobile Device Q4 2009

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