Lunatic Dawn Cover

IGDB / 66183

Lunatic Dawn

1993 Role-playing (RPG)
The first title in the Lunatic Dawn series from Artdink, released in 1993 for PC-98 and FM-Towns. The game is dedicated to character creation, RPG-style character development, and exploration. In the beginning, the player creates the playable character, choosing age, gender, and even weaknesses - all of which affect the character's parameters such as stamina, weapon technique, charisma, etc. Afterwards, the player a Show full summary

The first title in the Lunatic Dawn series from Artdink, released in 1993 for PC-98 and FM-Towns. The game is dedicated to character creation, RPG-style character development, and exploration. In the beginning, the player creates the playable character, choosing age, gender, and even weaknesses - all of which affect the character's parameters such as stamina, weapon technique, charisma, etc. Afterwards, the player allocates points into the remaining parameters. The player starts in a city and is absolutely free to go wherever he/she wants. There is a day/night cycle in the game. It is necessary to keep an eye on the character's stamina and buy food rations - the character can die of exhaustion and hunger. Random enemies appear on the world map and in dungeons. Battle screen is isometric and allows free movement. It is not necessary to choose a command for each turn: the battles evolve automatically until the player interrupts them with a new command.

World design Open World GameplayCombat-focused GameplayRole-playing

Deep dive / Spielprofil

Everything about Lunatic Dawn: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

A long time ago, humans possessed unique power, that allowed them to create wonderful things and to build a highly advanced civilization. But it all ended when the chariots of the terrifying Death God attacked and destroyed the beautiful cities beyond the skies. Humans have lost their memories. And the magical powers from before started serving evil intentions... Although a Japanese game, Lunatic Dawn is much more similar to "old-school" Western RPGs than to its compatriots. For once, it is not a story-driven game. There are almost no scripted events, very few dialogues, etc. The overall theme of the game is quite abstract: the cities serve as places to buy equipment and learn combat techniques, but have no real locations (everything is accessed via a menu).

6 weitere Tags
ThemeSandbox Traitaction-adventure Traitcharacter creation Traitmedieval Traitpausable real time combat Traitrpg elements

Game profile / Plain language

Lunatic Dawn: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Artdink
Publisher
Artdink
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Nicht angegeben
Perspective
Nicht angegeben
Themes
Action, Historical, Open world, Sandbox
03
Wo & wann

Platform releases

  • PC-9800 Series Oct 01, 1993

Prices / Stores

Compare Lunatic Dawn prices and deals

Prices never affect your match ranking.

No live price for this game yet

The 36 price sources are now being checked in the background. Product prices found will appear automatically.

Physical & partner search

Search by edition and platform

1 / 6