Dawn of Discovery Cover

IGDB / 662

Dawn of Discovery

2009 76 / 100 Adventure Real Time Strategy (RTS) Simulator
Dawn of Discovery (Known as "Anno 1404" in Europe) is a city-building and economic simulation game with real-time strategy elements. Released in 2009, it was developed by Related Designs, produced by Blue Byte, and published by Ubisoft. Though the game centers on a series of fictional events, the overall concept of the storyline is based upon real life aspects of medieval and renaissance history such as the Crusades, Show full summary

Dawn of Discovery (Known as "Anno 1404" in Europe) is a city-building and economic simulation game with real-time strategy elements. Released in 2009, it was developed by Related Designs, produced by Blue Byte, and published by Ubisoft. Though the game centers on a series of fictional events, the overall concept of the storyline is based upon real life aspects of medieval and renaissance history such as the Crusades, advancements in gothic architecture, construction of cathedrals, and hanseatic trade involving the rise of patrician merchants and early forms of capitalism.

World design Nicht eindeutig Game modeMultiplayer

Deep dive / Spielprofil

Everything about Dawn of Discovery: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context
The campaign begins when the player is sent to administer a fief granted to him by the Emperor, in the Occident. The Emperor is unwell and Lord Richard Northburgh, cousin and treasurer of the Emperor, is building a magnificent Cathedral to pray for the Emperor's health. Meanwhile, Cardinal Lucius is making preparations for a Crusade against the Saracens of the Orient, aided by Guy Forcas. In the first few chapters of the campaign, the player learns the basics of game-play and the economy by assisting Northburgh and Forcas with supply and construction tasks, as well as meeting some of the other main characters. As the Crusader ships leave the harbour, Northburgh begins to uncover clues to a mysterious plot. He and the player travel to the Orient and befriend the Grand Vizier of the Sultan, Al Zahir, who helps the player to defeat a band of Corsairs and break up a child trafficking schem Show full description

The campaign begins when the player is sent to administer a fief granted to him by the Emperor, in the Occident. The Emperor is unwell and Lord Richard Northburgh, cousin and treasurer of the Emperor, is building a magnificent Cathedral to pray for the Emperor's health. Meanwhile, Cardinal Lucius is making preparations for a Crusade against the Saracens of the Orient, aided by Guy Forcas. In the first few chapters of the campaign, the player learns the basics of game-play and the economy by assisting Northburgh and Forcas with supply and construction tasks, as well as meeting some of the other main characters. As the Crusader ships leave the harbour, Northburgh begins to uncover clues to a mysterious plot. He and the player travel to the Orient and befriend the Grand Vizier of the Sultan, Al Zahir, who helps the player to defeat a band of Corsairs and break up a child trafficking scheme. The plot thickens as further clues reveal that a main character is implicated in a sinister conspiracy to overthrow the Emperor himself. Because he comes too close to the truth, Lord Northburgh is captured and the player is tasked with unravelling the mystery. Over the next several chapters, the player must win over new allies, convince the leaders of the Crusade that they are being manipulated under false pretenses, and survive dire circumstances in order to defeat the villains and restore the Emperor to his rightful place. The campaign is divided into eight chapters and each chapter can be played on 3 different difficulties: easy, medium, and hard. Apart from the story elements, the campaign serves as a tutorial to prepare the player for the more rigorous scenarios and continuous game modes. All of the main characters encountered in the campaign are also encountered in the scenarios mode and can be selected as computer opponents in continuous games, although the actions of the characters during the campaign are unrelated to their actions in these modes apart from having similar personalities. Lord Northburgh and Al Zahir act as mentors and trade partners in the other modes, much like they do in the campaign.

16 weitere Tags
GenreStrategy Traitbetrayal Traitcamel Traitchristianity Traitcity builder Traitcolony Traitconstruction Traitfarming Traitgames on demand Traitmanagement Traitmulti-monitor support Traitnaval warfare Traitresource gathering Traitresource management Traitsailing Traitsteam

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Game profile / Plain language

Dawn of Discovery: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Related Designs, Blue Byte
Publisher
Ubisoft Entertainment
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Bird view / Isometric
Themes
Fantasy, Historical
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Jun 30, 2009
  • PC (Microsoft Windows) Jun 25, 2009
  • PC (Microsoft Windows) Jun 23, 2009

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