Street Fighter Alpha: Warriors' Dreams Cover

IGDB / 6702

Street Fighter Alpha: Warriors' Dreams

1995 72 / 100 Arcade Fighting
Street Fighter Alpha: Warriors' Dreams was the first all new Street Fighter game produced by Capcom since the release of Street Fighter II. It introduces several new features, expanding on the Super Combo system previously featured in Super Street Fighter II Turbo with graphics drawn in the same animated style Capcom employed in Darkstalkers. Street Fighter Alpha revamps the Super Combo system introduced in Super Str Show full summary

Street Fighter Alpha: Warriors' Dreams was the first all new Street Fighter game produced by Capcom since the release of Street Fighter II. It introduces several new features, expanding on the Super Combo system previously featured in Super Street Fighter II Turbo with graphics drawn in the same animated style Capcom employed in Darkstalkers. Street Fighter Alpha revamps the Super Combo system introduced in Super Street Fighter II Turbo by adding a three-level Super Combo gauge that fills in as the player performs regular and special moves.

World design Nicht eindeutig GameplayCombat-focused Game modeMultiplayer

Deep dive / Spielprofil

Everything about Street Fighter Alpha: Warriors' Dreams: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Street Fighter Alpha: Warriors' Dreams was the first all new Street Fighter game produced by Capcom since the release of Street Fighter II. It introduces several new features, expanding on the Super Combo system previously featured in Super Street Fighter II Turbo with graphics drawn in the same animated style Capcom employed in Darkstalkers. Street Fighter Alpha revamps the Super Combo system introduced in Super Street Fighter II Turbo by adding a three-level Super Combo gauge that fills in as the player performs regular and special moves.

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Game profile / Plain language

Street Fighter Alpha: Warriors' Dreams: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Capcom
Publisher
Capcom
Franchise
Street Fighter
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Side view
Themes
Action
03
Wo & wann

Platform releases

  • Arcade Jun 27, 1995
  • Arcade Jun 05, 1995
  • Arcade 1995

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