Darius Gaiden Cover

IGDB / 6788

Darius Gaiden

1994 74 / 100 Arcade Shooter
Darius Gaiden is a two-dimensional shoot'em up. The player controls a space ship named the Silver Hawk and must guide it through scrolling stages, destroying enemies and avoiding obstacles along the way. The ship is armed with forward-firing missiles, aerial bombs and a protective force-field, all of which can be upgraded by various power-ups that are dropped by specially-colored enemies when they are destroyed by th Vollständige Kurzbeschreibung anzeigen

Darius Gaiden is a two-dimensional shoot'em up. The player controls a space ship named the Silver Hawk and must guide it through scrolling stages, destroying enemies and avoiding obstacles along the way. The ship is armed with forward-firing missiles, aerial bombs and a protective force-field, all of which can be upgraded by various power-ups that are dropped by specially-colored enemies when they are destroyed by the player. New to the Silver Hawk's arsenal in Darius Gaiden is the 'black hole bomb.' When fired, the black hole bomb will create a large vortex in the center of the screen, which sucks in enemies and projectiles on the screen for a short moment, until it explodes into a powerful ball of lightning that inflicts massive damage onto every enemy on the screen. Another feature introduced Darius Gaiden is the ability to capture minibosses, who appear in every stage. Each miniboss has a small, circular ball placed on them that, after receiving enough damage, will detach and float away, causing the miniboss to turn idle. If the player collects the ball, the miniboss will follow and aid the player. After a brief period of time, or the player loses a life, the miniboss will explode. A few months following release, update to the arcade version was later released entitled "Darius Gaiden Extra Edition". This version of arcade game contains rearranged levels, as well as automatically-enabled auto fire, two extra weapon power levels (bigger wave shot and a bigger red wave shot as well) and an all-stage mode which can be accessed by starting the game in 2P side.

Weltdesign Nicht eindeutig GameplayKampf-fokussiert SpielmodusKoop

Detailanalyse / Spielprofil

Alles über Darius Gaiden: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext

Shortly after the events of the first Darius, protagonists Proco and Tiat help refugees from the planet Darius flee from the destruction caused by the Belser Army. They eventually find and set up a temporary colony on a planet named Vadis. Suddenly, Belser rises again and launches a surprise attack on a spaceport on Darius, which was being used to help ferry the remaining Darians to Vadis. The remaining refugees are killed, and Belser sets course for Vadis. A fleet of Silver Hawks are sent to fend off Belser, but are easily annihilated. Once again, Proco and Tiat are given no choice but to fight off Belser once more.

6 weitere Tags
Merkmalaliens Merkmalretroachievements Merkmalrobots Merkmalshmup Merkmalshoot 'em up Merkmalspace

Ansehen / Trailer

Gameplay video

Trailer-Metadaten von IGDB, Wiedergabe über YouTube im erweiterten Datenschutzmodus.

Spielprofil / Klartext

Darius Gaiden: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

01
Studios & Rechte

Studio & Veröffentlichung

Entwickler
Taito
Herausgeber
Taito, Acclaim, Interplay
Franchise
Eigenständig
02
So spielt es sich

Spielprofil

Modi
Co-operative, Single player
Perspektive
Side view
Themen
Science fiction
03
Wo & wann

Plattform-Veröffentlichungen

  • PlayStation Dec 20, 1996
  • Sega Saturn Dec 17, 1996
  • Sega Saturn Dec 15, 1995
  • Arcade Nov 1994
  • Arcade Sep 1994
  • PC (Microsoft Windows) 1997

Preise / Shops

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