Tempest X3 Cover

IGDB / 71878

Tempest X3

1996 80 / 100 Puzzle Shooter
In Tempest X3 you control a claw that perches and crawls around the outer edge of a series of geometrically shaped, tube-like constructs, shooting down or out into the nebulous void of outer space. From the core of this void, fuseballs, rockets, pulsars, tankers and other hazardous aliens and alien artifacts move toward your ship. Once you clear a screen, you fly into the void and onto the next level. Watch out for s Show full summary

In Tempest X3 you control a claw that perches and crawls around the outer edge of a series of geometrically shaped, tube-like constructs, shooting down or out into the nebulous void of outer space. From the core of this void, fuseballs, rockets, pulsars, tankers and other hazardous aliens and alien artifacts move toward your ship. Once you clear a screen, you fly into the void and onto the next level. Watch out for spikes as you advance.

World design Nicht eindeutig GameplayCombat-focused GameplayPuzzles Game modeMultiplayer

Deep dive / Spielprofil

Everything about Tempest X3: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

This game features three modes of play: Classic Tempest, which is based on the early 1980s Arcade smash simply titled Tempest; an update of Tempest called Tempest X, which features a jump feature, A.I. Droids that help you fight and enhanced graphics and sound; and Tempest Duel, which pits you against a friend and the Generator, which cranks out an endless source of enemies.

5 weitere Tags
Trait60 fps on consoles Traitabstract Traitabstract art style Traitplaystation mouse support Traitvector graphics

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Gameplay Video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Tempest X3: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
High Voltage Software
Publisher
Interplay
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Bird view / Isometric
Themes
Action
03
Wo & wann

Platform releases

  • PlayStation Feb 01, 1997
  • PlayStation Nov 01, 1996

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