Breakers Cover

IGDB / 72533

Breakers

1996 68 / 100 Fighting
In Breakers, choose one of eight fighters who have their own moves and special attacks. There are eight stages in the game, and each stage has two battles. The object of each battle is to drain your opponent's energy in order to win the battle. If there is a draw, a third battle takes place. If the time limit expires, the player with the less energy loses the battle. Once you have completed all eight stages, you will Show full summary

In Breakers, choose one of eight fighters who have their own moves and special attacks. There are eight stages in the game, and each stage has two battles. The object of each battle is to drain your opponent's energy in order to win the battle. If there is a draw, a third battle takes place. If the time limit expires, the player with the less energy loses the battle. Once you have completed all eight stages, you will face a opponent that is much tougher than previous ones. Different endings and in-game dialog are viewed depending on the character that you select.

World design Nicht eindeutig GameplayCombat-focused

Deep dive / Spielprofil

Everything about Breakers: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

In Breakers, choose one of eight fighters who have their own moves and special attacks. There are eight stages in the game, and each stage has two battles. The object of each battle is to drain your opponent's energy in order to win the battle. If there is a draw, a third battle takes place. If the time limit expires, the player with the less energy loses the battle. Once you have completed all eight stages, you will face a opponent that is much tougher than previous ones. Different endings and in-game dialog are viewed depending on the character that you select.

GameplayCombat-focused GenreFighting
1 weitere Tags
Traitmartial arts

Game profile / Plain language

Breakers: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Visco Corporation
Publisher
JoshProd, Visco Corporation, SNK of America
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view
Themes
Nicht angegeben
03
Wo & wann

Platform releases

  • Arcade Mar 21, 1996
  • Neo Geo MVS Mar 21, 1996
  • Dreamcast 2017
  • Neo Geo CD Apr 25, 1997
  • Neo Geo AES Mar 21, 1996
  • Neo Geo MVS Dec 17, 1996

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