Dragon Slayer Cover

IGDB / 72810

Dragon Slayer

1984 60 / 100 Role-playing (RPG)

Dragon Slayer is an action RPG designed by Yoshio Kiya and developed by Nihon Falcom. The title helped to pioneer the action RPG genre in Japan and spawned many sequels that would spin-off into their own franchises over time.

World design Nicht eindeutig GameplayRole-playing

Deep dive / Spielprofil

Everything about Dragon Slayer: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Dragon Slayer is an action RPG designed by Yoshio Kiya and developed by Nihon Falcom. The title helped to pioneer the action RPG genre in Japan and spawned many sequels that would spin-off into their own franchises over time.

Game profile / Plain language

Dragon Slayer: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Nihon Falcom, Nihon Falcom
Publisher
Nihon Falcom, Square
Franchise
Dragon Slayer, Xanadu
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric
Themes
Action, Fantasy
03
Wo & wann

Platform releases

  • FM-7 Oct 01, 1984
  • MSX Jul 15, 1985
  • PC-9800 Series Sep 1985
  • PC-8800 Series Nov 01, 1984
  • Sharp X1 Jun 01, 1985

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