Blitzkrieg 2 Cover

IGDB / 7288

Blitzkrieg 2

2005 82 / 100 Real Time Strategy (RTS)

As its predecessor and the similar Sudden Strike games, Blitzkrieg 2 focuses on the battles of World War II rather than real-time strategy aspects like base building and resource extraction. The game features many new features and units over its predecessor; the graphics engine is upgraded, allowing for full 3D and the game features over 250 units compared to Blitzkrieg's 200.

World design Nicht eindeutig Game modeMultiplayer

Deep dive / Spielprofil

Everything about Blitzkrieg 2: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

As its predecessor and the similar Sudden Strike games, Blitzkrieg 2 focuses on the battles of World War II rather than real-time strategy aspects like base building and resource extraction. The game features many new features and units over its predecessor; the graphics engine is upgraded, allowing for full 3D and the game features over 250 units compared to Blitzkrieg's 200.

Watch / Trailer

Trailer

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Blitzkrieg 2: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Nival Interactive
Publisher
cdv Software Entertainment
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Third person
Themes
Action, Warfare
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) 2005

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