Ultima Cover

IGDB / 7414

Ultima

1981 64 / 100 Role-playing (RPG)

Ultima (later titled, Ultima: The First Age of Darkness) is the first game in the Ultima series of role-playing video games created by Richard Garriott. The game was one of the first definitive commercial computer RPGs, and is considered an important and influential turning point for the development of the genre throughout years to come.

World design Open World GameplayRole-playing

Deep dive / Spielprofil

Everything about Ultima: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context
Hail, Noble One! Our land is in need of a stalwart hero, one who will brave perils too horrific to consider. A plague has befallen the Realm, a scourge is upon the land! Our villages lie sacked, ruinous mounds of ashes where once trod peasants stout of heart and sound of mind, where once lay fields of grain and fruit, where kine and fowl grew fat upon the bounties of our fair Sosaria. All manner of wicked and vile creatures prey upon our people and ravage the land. ‘Tis the doing of one so evil that the very earth trembles at the mention of his name. Mondain the Wizard hath wrought his malice well. Our nobles bicker amongst themselves, and each hath retired to the confines of his keep in hopes of watching the downfall of his rivals. Verily, the Evil One hat heaped indignity upon curse by releasing upon the Realm a host of creatures and beasts so bloodthirsty and wicked that our defensel Show full description

Hail, Noble One! Our land is in need of a stalwart hero, one who will brave perils too horrific to consider. A plague has befallen the Realm, a scourge is upon the land! Our villages lie sacked, ruinous mounds of ashes where once trod peasants stout of heart and sound of mind, where once lay fields of grain and fruit, where kine and fowl grew fat upon the bounties of our fair Sosaria. All manner of wicked and vile creatures prey upon our people and ravage the land. ‘Tis the doing of one so evil that the very earth trembles at the mention of his name. Mondain the Wizard hath wrought his malice well. Our nobles bicker amongst themselves, and each hath retired to the confines of his keep in hopes of watching the downfall of his rivals. Verily, the Evil One hat heaped indignity upon curse by releasing upon the Realm a host of creatures and beasts so bloodthirsty and wicked that our defenseless people fall as grain before the reaper’s scythe. These denizens of the underworld hold sway over all that can be surveyed, save for the strongholds of the nobles besotted with their own ambition. Nowhere in our once peaceful country may a traveler find safe passage or lodging, save in the keeps of the self-proclaimed kings—and they demand hard labors for their indulgences. Only the young Lord British remains steadfast in the vision of a peaceful and united Sosaria. In his castle and his towne the pure of heart will find an ally and replenishment for the needs of one who hath chosen to fight for the Realm. Aid us in ridding our land of the scourge that hath befallen us, O Noble One. We beseech thee, for without thine aid we shall surely perish before the onslaught of the maleficent necromancer. Slay the evil Mondain!

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Game profile / Plain language

Ultima: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Nicht angegeben
Publisher
California Pacific Computer, Sierra On-Line
Franchise
Ultima
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric, First person
Themes
Fantasy, Open world
03
Wo & wann

Platform releases

  • Apple II Jun 01, 1981
  • Atari 8-bit 1982

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