Super Mario Bros. Special Cover

IGDB / 77228

Super Mario Bros. Special

1986 Platform
Super Mario Bros. Special was the second Nintendo-licensed follow-up to Super Mario Bros., released around two months after Super Mario Bros.: The Lost Levels. While superficially very similar to the original Super Mario Bros., the game features original new levels and has a screen-by-screen scrolling mechanism. The most significant difference is that it features none of the original levels, since the eight worlds ar Show full summary

Super Mario Bros. Special was the second Nintendo-licensed follow-up to Super Mario Bros., released around two months after Super Mario Bros.: The Lost Levels. While superficially very similar to the original Super Mario Bros., the game features original new levels and has a screen-by-screen scrolling mechanism. The most significant difference is that it features none of the original levels, since the eight worlds are all unique to this release and have a high level of difficulty surpassing even Super Mario Bros. 2.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Super Mario Bros. Special: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Super Mario Bros. Special was the second Nintendo-licensed follow-up to Super Mario Bros., released around two months after Super Mario Bros.: The Lost Levels. While superficially very similar to the original Super Mario Bros., the game features original new levels and has a screen-by-screen scrolling mechanism. The most significant difference is that it features none of the original levels, since the eight worlds are all unique to this release and have a high level of difficulty surpassing even Super Mario Bros. 2.

3 weitere Tags
Traitfalling object Traitflip screen Traithigh score

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Gameplay Video

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Game profile / Plain language

Super Mario Bros. Special: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Hudson Soft, Nintendo
Publisher
Hudson Soft, Caroline Software Incorporated
Franchise
Mario
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view
Themes
Action
03
Wo & wann

Platform releases

  • Sharp X1 1986
  • PC-8800 Series 1986

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