Gary Gadget: Building Cars Cover

IGDB / 78099

Gary Gadget: Building Cars

1997 Point-and-click Puzzle Racing
In the first video game, Bygg bilar med Mulle Meck, published in 1997, Gary builds cars from various parts and junk that he finds and drives through the town. You can find new parts at random on the ground while driving through the in-game map. You can also receive parts from Gary's friend Freddy Ferrick, the scrap dealer, who gives Gary car parts at random instances in the game. Freddy also often loses his dog which Show full summary

In the first video game, Bygg bilar med Mulle Meck, published in 1997, Gary builds cars from various parts and junk that he finds and drives through the town. You can find new parts at random on the ground while driving through the in-game map. You can also receive parts from Gary's friend Freddy Ferrick, the scrap dealer, who gives Gary car parts at random instances in the game. Freddy also often loses his dog which you can bring back to him. Gary gets orders from different people during the video game, which the player should fulfill. The first game is the only one which has been published in English so far.

World design Nicht eindeutig GameplayPuzzles GameplayRennspiel

Deep dive / Spielprofil

Everything about Gary Gadget: Building Cars: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Sort through Gary's huge mound of junk, pick out the "thing-a-ma-bobs" and "whatchamacallits" you want, and then figure out which of them fit together. You'll need to put your thinking cap on to build a working vehicle - a roadster, truck, sedan or race car. Along the way, Gary will give minor advice but doesn't give it all away. Using your logic and creativity skills, learn what makes a car tick - and which parts are the best for what your auto should do. (Climbing a steep hill or racing on a race track requires more powerful stuff than Mom's old jalopy!) When you've finished your first vehicle, you can download additional parts from the official website to beef it up and download a bonus game.

3 weitere Tags
Traitedutainment Traitlogic puzzle Traitmath

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Gameplay Video

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Game profile / Plain language

Gary Gadget: Building Cars: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
ELD Interaktiv Produktion
Publisher
Terzio, Levande Böcker, Viva Media, 1C Company
Franchise
Gary Gadget
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric, Side view
Themes
Educational
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) 1997
  • PC (Microsoft Windows) Nov 01, 2006
  • Mac 1997
  • Mac Nov 01, 2006

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