Die Kathedrale Cover

IGDB / 78508

Die Kathedrale

1991 Adventure
By bad luck, you have been locked in the fictional cathedral of St. Peter, an impressive architectural masterpiece that has a disturbing history of inquisition and dark secrets. Even worse, a set of ancient documents tells you that you have but three days to find and disarm 15 devilish mechanisms that the medieval architect Victor Paz has hidden throughout the ancient building. The parchments give one vague clue to e Show full summary

By bad luck, you have been locked in the fictional cathedral of St. Peter, an impressive architectural masterpiece that has a disturbing history of inquisition and dark secrets. Even worse, a set of ancient documents tells you that you have but three days to find and disarm 15 devilish mechanisms that the medieval architect Victor Paz has hidden throughout the ancient building. The parchments give one vague clue to each mystery, but many others are concealed within the church. Why does the great organ have one lever more than it has records? Why did Victor Paz have a well drilled in the catacombs? Could the rumor of a hidden spiral staircase in one of the big columns be true? With an eye for details and an alert mind, you will uncover secrets almost everywhere in the awe-inspiring building. Fortunately, you are not alone: the cheerful Dani accompanies you on your quest. As you travel back in time with every step into the cathedrals past, Dani is first replaced by the butler Jasper, then by the medieval monk Daniel. Your companions are vital for your progress; not only do they provide clues and carry surplus equipment, but you may also give them specific orders to help you solve puzzles: on your command, they will go to any location, operate machinery or help you move things that are too heavy for one person alone.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Die Kathedrale: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context
By bad luck, you have been locked in the fictional cathedral of St. Peter, an impressive architectural masterpiece that has a disturbing history of inquisition and dark secrets. Even worse, a set of ancient documents tells you that you have but three days to find and disarm 15 devilish mechanisms that the medieval architect Victor Paz has hidden throughout the ancient building. The parchments give one vague clue to each mystery, but many others are concealed within the church. Why does the great organ have one lever more than it has records? Why did Victor Paz have a well drilled in the catacombs? Could the rumor of a hidden spiral staircase in one of the big columns be true? With an eye for details and an alert mind, you will uncover secrets almost everywhere in the awe-inspiring building. Fortunately, you are not alone: the cheerful Dani accompanies you on your quest. As you travel ba Show full description

By bad luck, you have been locked in the fictional cathedral of St. Peter, an impressive architectural masterpiece that has a disturbing history of inquisition and dark secrets. Even worse, a set of ancient documents tells you that you have but three days to find and disarm 15 devilish mechanisms that the medieval architect Victor Paz has hidden throughout the ancient building. The parchments give one vague clue to each mystery, but many others are concealed within the church. Why does the great organ have one lever more than it has records? Why did Victor Paz have a well drilled in the catacombs? Could the rumor of a hidden spiral staircase in one of the big columns be true? With an eye for details and an alert mind, you will uncover secrets almost everywhere in the awe-inspiring building. Fortunately, you are not alone: the cheerful Dani accompanies you on your quest. As you travel back in time with every step into the cathedrals past, Dani is first replaced by the butler Jasper, then by the medieval monk Daniel. Your companions are vital for your progress; not only do they provide clues and carry surplus equipment, but you may also give them specific orders to help you solve puzzles: on your command, they will go to any location, operate machinery or help you move things that are too heavy for one person alone.

1 weitere Tags
Traitinteractive fiction

Game profile / Plain language

Die Kathedrale: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Weltenschmiede
Publisher
Software 2000
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Text
Themes
Nicht angegeben
03
Wo & wann

Platform releases

  • Amiga 1991
  • DOS 1991

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