Exodus Guilty Cover

IGDB / 80384

Exodus Guilty

1998 Adventure

A fantasy adventure game for the PlayStation designed by Hiroyuki Kanno.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Exodus Guilty: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

The year 2000. Kasumi Shindo is at first glance a run-of-the-mill high school student in modern-day Japan. However, beneath his normal appearance, Kasumi is in fact a top-notch treasure hunter. This time, Kasumi is aiming to seek out the lost 11th Commandment of Moses. Kasumi discovers that his childhood friend, Reina Tachibana is in southern Europe participating in an archeological dig. Pretending to be a tourist, he visits the excavation area and manages to get put on the excavation staff. But he is not the only treasure hunter looking for the Eleventh Commandment of Moses and before he knows it, he's embroiled in a dangerous adventure.

3 weitere Tags
Traitancient civilization Traitfuturistic Traitreal world

Game profile / Plain language

Exodus Guilty: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Abel Software
Publisher
Nicht angegeben
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Text
Themes
Fantasy
03
Wo & wann

Platform releases

  • PlayStation Nov 26, 1998

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