Earn to Die Cover

IGDB / 80713

Earn to Die

2012 70 / 100 Racing

Stuck in a middle of a desert surrounding by zombies. Escape and reach the finish line by upgrading your own car.

World design Nicht eindeutig MoodHorror GameplayRennspiel

Deep dive / Spielprofil

Everything about Earn to Die: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Stuck in a middle of a desert surrounding by zombies. Escape and reach the finish line by upgrading your own car.

1 weitere Tags
Traitdigital distribution

Game profile / Plain language

Earn to Die: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Not Doppler
Publisher
Not Doppler
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view
Themes
Action, Comedy, Horror
03
Wo & wann

Platform releases

  • iOS Sep 20, 2012
  • Android Mar 11, 2013
  • Web browser 2012

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