The Mummy Cover

IGDB / 80821

The Mummy

2000 68 / 100 Adventure

The Mummy is an action horror released as a tie-in for the 1999 Film of the same name. It is a platform game for the PlayStation 1 game console and Microsoft Windows. The game is based mostly on the first film in the The Mummy series, taking place immediately after Evie resurrects Imhotep.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about The Mummy: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context
Ardeth Bay addresses the player directly, saying that they have released an ancient evil fear for three millennia. The player then takes over as Rick O'Connell, who is situated in the catacombs of Hamunaptra and begins making his way through the tunnels, killing off thieves and taking any artifacts he can find. O’Connell then operates the opening mechanisms for the tunnel doors, wherein he finds more artifacts and more thieves to be defeated, with a new menace coming in the form of scarabs, which are burned away with the torch that O’Connell must light. Going further into the catacombs, O’Connell states that he has a bad feeling and makes his way into a pit, at which point a dried, raspy inhuman voice shouts in ancient Egyptian and mummies erupt from the ground, which are more challenging to kill than the thieves. After dispatching the mummies and escaping the pit, O’Connell goes in furt Show full description

Ardeth Bay addresses the player directly, saying that they have released an ancient evil fear for three millennia. The player then takes over as Rick O'Connell, who is situated in the catacombs of Hamunaptra and begins making his way through the tunnels, killing off thieves and taking any artifacts he can find. O’Connell then operates the opening mechanisms for the tunnel doors, wherein he finds more artifacts and more thieves to be defeated, with a new menace coming in the form of scarabs, which are burned away with the torch that O’Connell must light. Going further into the catacombs, O’Connell states that he has a bad feeling and makes his way into a pit, at which point a dried, raspy inhuman voice shouts in ancient Egyptian and mummies erupt from the ground, which are more challenging to kill than the thieves. After dispatching the mummies and escaping the pit, O’Connell goes in further to find more undead minions, these dressed in blue and gold trimmings and prove harder to kill than the mummies, requiring three strikes of the sword. These are defeated, however, and O’Connell encounters more grave robbers before going further into the catacombs, finding a room filled with some treasure pieces which are taken, before moving on to reach another corridor filled with mummies. In time, O’Connell reaches a sarcophagus that is opened, revealing a sword that shines blue. O’Connell then leaves the chamber.

12 weitere Tags
Traitancient curse Traitbased on - movie Traitbink video Traitchanging sides Traitcorpse Traitdarkness Traitegypt Traitlicensed game Traitmummy Traitpolygonal 3d Traittie-in Traittreasure chest

Watch / Trailer

Trailer

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Game profile / Plain language

The Mummy: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Rebellion Developments
Publisher
Konami, Universal Interactive Studios
Franchise
The Mummy
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Third person
Themes
Action
03
Wo & wann

Platform releases

  • PlayStation Nov 17, 2000
  • PC (Microsoft Windows) Nov 17, 2000

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