Ugh! Cover

IGDB / 81518

Ugh!

1983 Arcade

A single-screen collec'em up written by Chris Morris and published by Softek for several 8-bit homecomputers.

World design Nicht eindeutig Game feelChallenging

Deep dive / Spielprofil

Everything about Ugh!: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

A single-screen collec'em up written by Chris Morris and published by Softek for several 8-bit homecomputers.

9 weitere Tags
Trait8-bit Traitcaveman Traitcollectibles Traitdifficulty level Traitdinosaurs Traithigh score Traitprehistoric Traitsingle-screen level Traitstone age

Watch / Trailer

Gameplay Video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Ugh!: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Chris Morris
Publisher
Softek
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric
Themes
Action
03
Wo & wann

Platform releases

  • Commodore C64/128/MAX 1983
  • Dragon 32/64 1983
  • TRS-80 Color Computer 1983
  • ZX Spectrum 1984

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