A single-screen collec'em up written by Chris Morris and published by Softek for several 8-bit homecomputers.
IGDB / 81518
Ugh!
A single-screen collec'em up written by Chris Morris and published by Softek for several 8-bit homecomputers.
World design
Nicht eindeutig
Game feelChallenging
Deep dive / Spielprofil
Everything about Ugh!: story and gameplay
A structured look at the narrative, game feel, and traits that define this game.
9 weitere Tags
Trait8-bit
Traitcaveman
Traitcollectibles
Traitdifficulty level
Traitdinosaurs
Traithigh score
Traitprehistoric
Traitsingle-screen level
Traitstone age
Media / Screenshots
Ugh! screenshots and game world
Watch / Trailer
Gameplay Video
Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.
Game profile / Plain language
Ugh!: release, platforms, and facts
Studio, play style, releases, and official sources — compactly prepared from external IGDB data.
Studios & ownership
Studio & publishing
- Developer
- Chris Morris
- Publisher
- Softek
- Franchise
- Standalone
So spielt es sich
Spielprofil
- Modi
- Single player
- Perspective
- Bird view / Isometric
- Themes
- Action
Wo & wann
Platform releases
- Commodore C64/128/MAX 1983
- Dragon 32/64 1983
- TRS-80 Color Computer 1983
- ZX Spectrum 1984
Prices / Stores
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Official storefronts